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Author Topic: [U|AoMC|99%|YAVP] First UV win  (Read 3426 times)

alver

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[U|AoMC|99%|YAVP] First UV win
« on: June 10, 2011, 06:33 »

GH: Fixed mortem title. Character level does not go into the title tag.

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Sandy Peterson, level 15 Cacodemon Sergeant Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 117111 turns and scored 329256 points.
 He played for 2 hours, 30 minutes and 56 seconds.
 He was a man of Ultra-Violence!

 He killed 865 out of 868 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Max Carnage!


-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 7
  Levels completed : 6

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Aurora Medallion
  Grim Reaper's Badge
  Hell Champion Medal
  Hell Armorer Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge
  Destroyer Gold Badge
  Reaper Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #...X......................................................
  #..........................................................
  #......................###.................................
  #......................###.........................###.....
  #......................###..###....................###.....
  #...........................#>#...........###......###.....
  #....###....................###....###....###..............
  #...|###...........................###....###..............
  #...|###..###......................###.....................
  #..|.}....###..............................................
  #.........###..............................................
  #....................###...........###..###................
  #....................###...........###..###................
  #....................###...........###..###........###.....
  #..................................................###.....
  #..................................................###.....
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 62/80   Experience 102101/15
  ToHit Ranged +16  ToHit Melee +16  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Finesse          (Level 2)
    Hellrunner       (Level 1)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 2)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  SoB->EE->EE->Int->Int->Fin->Fin->WK->HR->Iro->Iro->SoB->TH->MCe->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [6/6] (70%)
    [b] [ Weapon     ]   modified Railgun (8d9) [20/40] (P1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4]

-- Inventory -------------------------------------------------

    [a] assault rifle (2d5)x2 [40/40]
    [b] modified plasma rifle (1d8)x6 [40/40] (P1T1)
    [c] nuclear BFG 9000 (8d8) [40/40]
    [d] modified BFG 9000 (10d8) [169/169] (B2)
    [e] red armor [4/4] (70%)
    [f] Angelic Armor [7/7] (100%)
    [g] 10mm ammo (x100)
    [h] rocket (x7)
    [i] rocket (x10)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] power cell (x50)
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] large med-pack
    [u] phase device

-- Kills -----------------------------------------------------

    103 former humans
    79 former sergeants
    70 former captains
    132 imps
    110 demons
    73 lost souls
    42 cacodemons
    63 barons of hell
    1 Cyberdemon
    21 hell knights
    44 arachnotrons
    16 former commandos
    10 pain elementals
    40 arch-viles
    29 mancubi
    27 revenants
    1 nightmare imp
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 4 he found the Arena Master's Staff!
  On level 9 he assembled a tactical boots!
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a assault rifle!
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  On level 13 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 19 he entered the Vaults.
  On level 19 he found the Railgun!
  He cracked the Vaults and cleared them out!
  On level 22 he found the Lava Armor!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You see : out of vision
 You reload the Railgun with power cell.
 You start running!
 Fire -- Choose target...
 You see : a Cyberdemon (wounded) [m]ore | blood
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a Cyberdemon (heavily wounded) [m]ore | blood
 The missile hits the Cyberdemon. The Cyberdemon fires! You are hit!
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
 safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 36 brave souls have ventured into Phobos:
 34 of those were killed.




 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 2 souls claim to have killed him...
 1 sacrificed itself for the good of mankind.
 1 killed the bastard and survived.

--------------------------------------------------------------

A list of impressions, without any specific order:

- UV is sooo much fun. Especially when combined with AoMC.

- The plan for this character to not go into any master traits, and just live on the basic ones, after getting Int2. However, at some point, I noticed I can take MCE just now, without prior planning. "Why not?" said the almost-kickass marine, and bought himself some glasses.

- Was aiming at getting 100% kills - and was pretty sure i got that. Was so surprised when i noticed, while viewing mortem, that it's not the case. It seems i did halls of carnage so fast that the lava did not clear all serges.

- Was pretty disappointed by not having Spider's Lair pop, and by missing perfect-hellgate run due to 1 misclick when fighting last bruiser.

- First time a non-nuke mortuary slay-feast - mmm, was tons of fun.

- spot an enemy called "nightmare imp" - a commando-colored "i". The only thing i can say about him is he dies in 1 Railgum volley. Tried to lure V onto his corpse to have him reviewed and have the beast dissected/analyzed, but the last Vile commited an embarassing suicide involving some red barrels.

- plasma shotgun and assault shotgun were generated but not picked die to getting destroyed on the ground. Assault shotty then reappeared later on in Mortuary. 2 pairs of phaseshift boots were generated overall. Here goes my belief that each unique/exotic can be generated only once.

- on the final showdown dress-up. I know the official dress code requires angelic armor to be worn, but just could not resist showing up in red-hot glowing Lava Armor, and bracing a massive railgun instead of the wimpy BFG or whatnot.

- seeing how UV looks like - i just wonder HOW can one do non AoMC 100% on that difficulty. This is ceraintly something i'm gonna aim at. Just wonder what would be the best approach to such a feat.

« Last Edit: June 10, 2011, 12:41 by Game Hunter »
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Game Hunter

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Re: [U|AoMC|99%|YAVP] First UV win
« Reply #1 on: June 10, 2011, 12:57 »

- Was pretty disappointed by not having Spider's Lair pop, and by missing perfect-hellgate run due to 1 misclick when fighting last bruiser.
UV AoMC is the best chance for Gatekeeper Diamond, although it's certainly possible in other games...you just need to get lucky. It's a shame it was a problem with the Bruisers, usually I have issues with the Arch-viles instead. (If you have wall-busting plasma damage, you can deal with the Bruisers by shooting into their cubbyholes from far away and without letting the wall fall: AoMC makes this quite doable without ever seeing them.)


- spot an enemy called "nightmare imp" - a commando-colored "i". The only thing i can say about him is he dies in 1 Railgum volley. Tried to lure V onto his corpse to have him reviewed and have the beast dissected/analyzed, but the last Vile commited an embarassing suicide involving some red barrels.
I take it you haven't played A100 yet, since they're fairly common once you get past the first 25 floors. It's just a super version of a normal imp. There are other nightmare enemies, although they're basically impossible to see without playing A100.

- plasma shotgun and assault shotgun were generated but not picked die to getting destroyed on the ground. Assault shotty then reappeared later on in Mortuary. 2 pairs of phaseshift boots were generated overall. Here goes my belief that each unique/exotic can be generated only once.
Exotics can be generated as often as they want to: it's uniques that are supposed to appear only once. (Even uniques CAN appear more than once in a game, but this is a weird bug.)

- seeing how UV looks like - i just wonder HOW can one do non AoMC 100% on that difficulty. This is ceraintly something i'm gonna aim at. Just wonder what would be the best approach to such a feat.
Look for any [UV|YAAM] in the title tags, it should give you some ideas.

Anyway, congrats on your first AoMC, looks like a really good run.

PS: Character level doesn't go in the title tag. I've fixed this a few times now, now I'm just making sure you understand it.
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alver

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Re: [U|AoMC|99%|YAVP] First UV win
« Reply #2 on: June 14, 2011, 13:24 »

Quote
PS: Character level doesn't go in the title tag. I've fixed this a few times now, now I'm just making sure you understand it.

Excuse me Sir, but the "Da Rulez" topic explaining how to post your post-mortem files clearly states that these should be included.
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tehtmi

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Re: [U|AoMC|99%|YAVP] First UV win
« Reply #3 on: June 14, 2011, 13:37 »

The level mentioned in "Da Rulez" is supposed to be dungeon level, so we can see how close you were to Phobos Arena on a YASD.  But I can see how you could have read it the other way.
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alver

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Re: [U|AoMC|99%|YAVP] First UV win
« Reply #4 on: June 14, 2011, 16:32 »

Ahh, that explains much :-D
Then, if I might suggest, the "Da Rulez!" post might possibly require a tiny reedit, just to make sure newbies know which "level" is being talked about.
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Game Hunter

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Re: [U|AoMC|99%|YAVP] First UV win
« Reply #5 on: June 14, 2011, 19:35 »

Already did, as a matter of fact, so no worries there. Specifically, I the word floor instead of level, since that is far less likely to be misinterpreted (and I often try to say floor, or at least dlvl, instead of just level these days). I'd try to get people to start calling them special floors for HA, etc., but that one's probably too stuck at this point.
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