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Author Topic: [0.9.9.3] Color ID for cells  (Read 1401 times)

tehtmi

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[0.9.9.3] Color ID for cells
« on: June 10, 2011, 20:00 »

Sometimes there are several cells (tiles) that are intended to look alike to the player.  The best example is probaly "wall" and "wall2", but also "pwall" (or p versions of anything).  By changing color bindings, the player can (intentionally or unintentionally) distinguish between these tiles.

I suggest adding a "color_id" property to cells in the style of levers so that e.g. wall2 will use the color binding for wall.

Modders might also find this useful for e.g. hiding secret doors.
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