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ZicherCZ:

--- Quote from: Sambojin on December 16, 2011, 03:50 ---My current research results are in: roguelikes do get harder to play when you're tired, drunk, horny or otherwise incapacitated.

--- End quote ---
_Everything_ is harder under these conditions.
Except becoming _even more_ tired, drunk, horny or otherwise incapacitated.

Klear:

--- Quote from: Sambojin on December 16, 2011, 03:50 ---My current research results are in: roguelikes do get harder to play when you're tired, drunk, horny or otherwise incapacitated.

--- End quote ---

So that's why I find roguelikes so hard!

ParaSait:

--- Quote from: Sambojin on December 16, 2011, 03:50 ---My current research results are in: roguelikes do get harder to play when you're tired, drunk, horny or otherwise incapacitated.

--- End quote ---
Heresy! Most of my major DoomRL achievements were done while intoxicated*.

(*= It's worth mentioning that I am intoxicated quite often, however)

ZicherCZ:

--- Quote from: ParaSait on January 24, 2012, 12:03 ---Heresy! Most of my major DoomRL achievements were done while intoxicated*.

(*= It's worth mentioning that I am intoxicated quite often, however)

--- End quote ---
This reminds me of my arcade game achievements :).

ParaSait:
I remember having a dream last night, where I checked the dwarf fortress development blog and I saw that the next version was released.
Lol, I didn't know I was subconciously that excited about it. :D

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