Chaosforge Forum

  • March 28, 2024, 15:22
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [N!|AoSh|87%|YAVP] Shottyman Diamond  (Read 3539 times)

Game Hunter

  • Programmer
  • Local Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1044
  • Looks like game to me.
    • View Profile
    • Channel, the Roguelike
[N!|AoSh|87%|YAVP] Shottyman Diamond
« on: June 20, 2011, 22:08 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Game Hunter, level 15 Arch-Vile Lt. General, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 73203 turns and scored 728316 points.
 He played for 1 hour and 28 minutes.
 He opposed the Nightmare!

 He killed 1467 out of 1681 hellspawn. (87%)
 He was an Angel of Shotgunnery!


-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 5
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Fallout Gold Cross
  Grim Reaper's Badge
  Shottyman Bronze Badge
  Shottyman Silver Badge
  Shottyman Gold Badge
  Shottyman Platinum Badge
  Shottyman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ...........................................................
  ...........###...........................###...............
  ...........###...........................###...............
  ...........###..........##...............###...............
  ........................##..............................###
  ................###.....##....X.................###.....###
  .......###......###.............................###.....###
  .......###......###.............................###........
  .......###.............................###.................
  .......................................###.................
  ...............................###.....###.................
  ...............................#>#.........................
  .................###...........###.........................
  .................###.......................................
  .................###.......................................
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 73/85   Experience 116090/15
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman          (Level 5)
    Tough as nails   (Level 5)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->TaN->TaN->Bad->MAD->Iro->Iro->Iro->TaN->Iro->Iro->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Necroarmor [3/6] (43%)
    [b] [ Weapon     ]   modified double shotgun (8d3)x3 [2/2] (T1)
    [c] [ Boots      ]   modified plasteel boots [4/4] (92%) (A)
    [d] [ Prepared   ]   tactical shotgun (8d3) [6/6]

-- Inventory -------------------------------------------------

    [a] nuclear plasma rifle (1d6)x6 [24/24]
    [b] Trigun (3d6) [6/6]
    [c] tactical armor [1/1] (26%)
    [d] shotgun shell (x44)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] phase device
    [k] envirosuit pack
    [l] envirosuit pack
    [m] fire skull
    [n] hatred skull
    [o] modified steel boots [1/1] (100%) (A)

-- Kills -----------------------------------------------------

    126 former humans
    178 former sergeants
    72 former captains
    212 imps
    57 demons
    357 lost souls
    79 cacodemons
    59 barons of hell
    1 Cyberdemon
    46 hell knights
    64 arachnotrons
    35 former commandos
    42 pain elementals
    29 arch-viles
    67 mancubi
    40 revenants
    2 bruiser brothers
    1 agony elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he assembled a tactical shotgun!
  On level 10 he found the Hellwave Pack!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Trigun!
  He left the Armory without drawing too much attention.
  On level 12 he ventured into the Halls of Carnage.
  On level 13 he found the Necroarmor!
  On level 15 he encountered the Phobos Hellgate.
  On level 15 he assembled a tactical armor!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 22 he was foolish enough to enter the Mortuary!
  He managed to clear the Mortuary from evil!
  On level 23 he ran for his life from lava!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 The Cyberdemon fires! You are hit!
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The Cyberdemon fires! You are hit! Your Necroarmor is damaged!
 You use a large med-pack. You feel fully healed. The Cyberdemon reloads his
 rocket launcher.
 Your weapon is empty.
 Your weapon is empty.
 The Cyberdemon fires! You are hit! Your Necroarmor is damaged!
 The Cyberdemon reloads his rocket launcher.
 You use a Hellwave Pack. The Cyberdemon dies. Congratulations! You defeated
 the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 182 brave souls have ventured into Phobos:
 155 of those were killed.
 3 of those were killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 6 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 16 souls claim to have killed him...
 4 sacrificed itself for the good of mankind.
 12 killed the bastard and survived.

--------------------------------------------------------------

Not in the mood to explain this one in the same way I normally do, so I'll make some quick bullet points:

  • MAD and tactical shotgun both came on floor 8, really let me start to have fun killing everything
  • Most levels contained Sergeants somewhere, so ammo was never a concern
  • Trigun at Hell's Armory let me nuke a few levels, including Mort (but not without letting all the corpses respawn)
  • Used Hellwave Pack to kill Cybie at the end
  • Dragonslayer showed up, but for a few reasons I didn't pick it up (FFFFFFFFFFFF)

Good run, good fun.
Logged
I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

sklres

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 20
    • View Profile
Re: [N!|AoSh|87%|YAVP] Shottyman Diamond
« Reply #1 on: June 21, 2011, 00:33 »

He survived 73203 turns and scored 728316 points.
 He played for 1 hour and 28 minutes.
 He killed 1467 out of 1681 hellspawn. (87%)
Wow, congratulations. How did you deal with corpses? I'm new to N! (1 win, 60+ deaths heh) and I waste a lot of time pushing barrels to blow them up, so I was wondering what is the best way to do it. You finished really quickly (I need 1,5 to 2 hours on UV), so is it safe to assume that you just killed everything without stopping and left before anything had a chance to respawn?
Logged

Game Hunter

  • Programmer
  • Local Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1044
  • Looks like game to me.
    • View Profile
    • Channel, the Roguelike
Re: [N!|AoSh|87%|YAVP] Shottyman Diamond
« Reply #2 on: June 21, 2011, 11:37 »

How did you deal with corpses? I'm new to N! (1 win, 60+ deaths heh) and I waste a lot of time pushing barrels to blow them up, so I was wondering what is the best way to do it. You finished really quickly (I need 1,5 to 2 hours on UV), so is it safe to assume that you just killed everything without stopping and left before anything had a chance to respawn?

My badges guide doesn't go over corpse-spawning in detail (given how much I've learned through some of these wins, I should probably update it). I'll try to explain some here, in the meantime.

There are a lot of ways to go about getting rid of corpses, but they can be divided into two main categories: killing an enemy such that a corpse won't spawn and disposing of the corpse once the enemy is already dead. Ideally you want to do the former as often as possible.

Examples of killing enemies to be corpseless:
  • Killing enemies on top of fluid. This is probably the most common way to go about dealing with respawning, given the amount of fluid you can find on a given map. If the enemy isn't on fluid, shotguns and rocket launchers will knockback them back effectively to get them there. In addition, knocking enemies into acid or lava is a great way to kill them anyway, as they will either drown there (if there's no adjacent safe tiles) or continuously run to the safe tile, allowing you to perform a combo of death.
  • Killing enemies on top of doors. This is what is used early on, although it has potential anywhere that has doors and enemies that don't avoid melee combat. Great for melee, not great for shotguns (since knockback makes it hard to keep them on the door), works well in combination with gift-dropping.
  • Gibbing the enemy, which is simply killing the enemy so hard that they don't leave a corpse period. This requires an obscene amount of damage and is hard to pull off without melee with zerking. Rocket launchers can gib formers and imps, BFGs MIGHT gib things like Demons or Cacodemons. However, attempting to gib an enemy usually goes well in combination with splash-destroying corpses.

Examples of destroying corpses themselves:
  • Killing enemies on top of corpses. This removes the corpse underneath the enemy you just killed, which is why it's considered corpse-destruction. Hard to pull off, best done without knockback (melee or rapid-fire weapons), useful in situations when you have time to thin the corpses out (ie, special maps).
  • Destroying corpses with your splash weapons. Rocket launchers and BFGs do this job, and it's among the better ways to use your rockets in Nightmare! (the other being wall-busting). Napalm launchers throw fluid on the corpse, guaranteeing destruction. Gibbing with your splash damage is NOT guaranteed, unfortunately.
  • Destroying corpses with enemies' splash weapons. Imps, HKs, and Cacodemons do this occasionally, Barons, Revs, and Viles do this consistently. If you have Fireangel, this is the best way to get rid of corpses and maneuver yourself across the level at the same time. Manucbi are hard to get to aim for one corpse, but if there are a lot of corpses then use it to your advantage.

I hope that helps, sklres.
Logged
I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

sklres

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 20
    • View Profile
Re: [N!|AoSh|87%|YAVP] Shottyman Diamond
« Reply #3 on: June 21, 2011, 13:00 »

I hope that helps, sklres.
Thanks. (Although I hoped for some super-secret tactic that doesn't require any skill or effort :P). ;)
Logged
Pages: [1]