It is that time again! After few long months of deathly stillness, Chaosforge lunges back to life: and its life is epitomised by newest marvel from our beloved Majesty hands: Doom The Roguelike 0.9.9.4 BETA 1. This version will bring a number of new features, never seen before, and it will shake the foundation of earth and sky, and when it is released, doom will rain from heavens upon the heathen...
So convert quickly, make a donation and observe the cool new features as they are added.
And if you can't: here is the run-down on what is new so far.
Sidenote: interestingly, this is one of the stablest betas ever seen by the betatesters, and almost entirely free of bugs.
BugfixesLet us see: two bugs that were visible and prominent (Armory level being destroyable, and Armory being completed without Shambler biting the dust) - squashed.
One very little known, yet ancient bug (armor and player name colors at extreme value starting to turn into weirdest of colors) - squashed.
Number of bugs so insanely obscure that nobody ever knew of them - squashed.
Yes, bug-cleansing of the game is proceeding as planned.
New FeaturesAnd again, a number of features you might be interested in:
- Ammo packs, as suggested in RFE forums.
- Three new level events!
- Items on explored squares are now visible - and while this change is still experimental, it was met with wide acclaim among testers.
- Bridges are now (finally, I'd say) guaranteed to spawn on rivers. So fear not their rushing sound. Which is not actually yet implemented.
- A few more cosmetic changes - including higher number of Pain Elemental spawns and Cyberdemon being immune to lava/acid.
So far, the changes has not been that numerous, right? But wait! There is more to come, and this more will be earthshaking! Just wait until His Majesty Kornel, Almighty Forgemaster puts, for example, character classes upon his anvil and adds them!
And if you want to see this changes before anyone else, seriously, appreciate his omnipotence and donate!