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DoomRL (v.0.9.9.3) roguelike post-mortem character dump
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Sylvester, level 9 Cacodemon Sergeant Major, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 48624 turns and scored 107560 points.
He played for 1 hour and 26 seconds.
He didn't like it too rough.
He killed 351 out of 433 hellspawn. (81%)
He was an Angel of Red Alert!
-- Special levels --------------------------------------------
Levels generated : 10
Levels visited : 2
Levels completed : 0
-- Awards ----------------------------------------------------
Armorer Silver Badge
Quartermaster Bronze Badge
Quartermaster Silver Badge
Reaper Bronze Badge
Reaper Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 86/50 Experience 30370/9
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Intuition (Level 1)
Triggerhappy (Level 2)
Cateye (Level 1)
EE->SoB->EE->SoB->TH->Int->MCe->SoB->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [4/4] (99%) (T)
[b] [ Weapon ] modified plasma rifle (1d7)x6 [44/52] (B1)
[c] [ Boots ] modified protective boots [2/2] (100%) (A)
[d] [ Prepared ] modified rocket launcher (6d6) [1/1] (T1)
-- Inventory -------------------------------------------------
[a] nuclear BFG 9000 (8d8) [40/40]
[b] modified red armor [6/6] (100%) (P)
[c] Medical Powerarmor [4/4] (100%)
[d] chainsaw (4d6)
[e] rocket (x10)
[f] rocket (x10)
[g] rocket (x10)
[h] rocket (x10)
[i] rocket (x10)
[j] rocket (x4)
[k] power cell (x37)
[l] power cell (x50)
[m] power cell (x50)
[n] power cell (x50)
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] homing phase device
[t] firestorm weapon pack
[u] blood skull
-- Kills -----------------------------------------------------
61 former humans
54 former sergeants
6 former captains
67 imps
49 demons
54 lost souls
13 cacodemons
10 barons of hell
1 Cyberdemon
4 hell knights
9 arachnotrons
6 former commandos
4 pain elementals
5 arch-viles
3 mancubi
5 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 9 he assembled a gatling gun!
On level 11 he ran for his life from acid!
On level 12 he witnessed the Wall.
He broke into the Wall, but gave up against the overwhelming forces.
On level 13 he found the Medical Powerarmor!
On level 15 he encountered the Phobos Hellgate.
On level 22 he was foolish enough to enter the Mortuary!
He managed to escape from the Mortuary!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
hits the Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon
reloads his rocket launcher. You need to taste blood!
Fire -- Choose target...
You see : a Cyberdemon (severely wounded) [m]ore | floor
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. You need to
taste blood!
You reload the plasma rifle with power cell. You need to taste blood!
Fire -- Choose target...
You see : a Cyberdemon (almost dead) [m]ore | floor
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
Cyberdemon dies. You feel relatively safe now. Congratulations! You
defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
Before him 70 brave souls have ventured into Phobos:
57 of those were killed.
3 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 4 souls claim to have killed him...
4 killed the bastard and survived.
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Angel of Red Alert this time, as I'm still short two silver badges for my next rank. (If I had a homing phase I'd hit Mortuary just for another silver - as I don't feel I have time to deal with everything there. For this reason I also considered a hit-and-run on the City of Skulls instead of daring Halls of Carnage - I'm not sure how thermonuclear warheads handle lava.)
Not knowing the right build for an AoRA game, I went with Cateye - this and the odds that I won't survive the Cyberdemon are both excuses for the name I pick.
I somehow luck out right away - four medpacks and 100% health. Things were going well until level 3, when I had to abandon 100% kills due to time (I make it a point to prolong 100% kills as long as possible). I would not completely clear another floor until level 6, which gave me a Tracking Computer (or whatever the upgraded Computer Map is called) so I could find all the monsters efficiently.
Worth noting that I didn't find a combat shotgun until the same floor that I found a rocket launcher - so most of the work was done with a pistol. Though I did find enough mods to assemble a gatling gun by floor 9 - something I thought was worthwhile given my build covers for accuracy issues somewhat. It saw use until I ran out of ammo for it around floor 24.
Are there any special levels I can reasonably expect to do in Angel of Red Alert? I didn't chance most of them, thinking they wouldn't be reasonably clearable in that time. I was forced to enter The Wall, however, as I hadn't found the regular stairs in time - and I did kill a few barons but didn't feel I could finish the whole thing.
Hell level 2 is worth noting. I had eight large medpacks by that point. One archvile, one baron, and one mancubus later (they were all within sight range when I started!), I was down to three and was out a full red armor.
I literally just hit Mortuary for the easy silver, not knowing this run would grant me Armorer Silver. No way was I clearing it under time pressure, equipped as I may have been. Luckily the stairs I got when using my homing phase device led to a nuclear BFG9000. UNluckily, the last two levels did not provide me an invulnerability to use it.
I actually found a chainsaw (since I hadn't grabbed one earlier in the run, that meant insta-berserk) and megasphere on floor 24. With that in mind, I actually forsook that BFG9000 against the Cyberdemon and just let him have it with my Plasma Rifle. Game, set, match.
Luck decided to give me a good hand - scratch that, an AMAZING hand - near the end. Of course, I was taking no chances, having actually lost a Max Carnage game at floor 24 before. I avoided special levels unless either forced due to time (The Wall) or felt I could get something out of them (the Mortuary).
On another note, I haven't been following things for a while - is window resizing planned for later DoomRL releases? I actually played this game with a magnifier program to compensate for the resolution of my monitor (1280x1024), because that resolution makes the game window microscopic on my screen.
At this point, my rank means I can completely forgo Bronze badges from here on out - technically I could forgo any badges as I have all challenge modes unlocked, but why not have something to strive for? I need two silvers for my next rank (the single gold I have is the Vaults one as part of that failed Max Carnage attempt I mentioned).