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[H|88%|22|YASD] When things get *VERY* ugly...

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Dreadlord:
Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Adam Ring, level 12 Imp Sergeant, smitten by a cacodemon
 on level 22 of the Phobos base.
 He survived 133284 turns and scored 133077 points.
 He played for 2 hours, 3 minutes and 9 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 652 out of 735 hellspawn. (88%)


 He saved himself 28 times.

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 8
  Levels completed : 7

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Aurora Medallion
  Hell Champion Medal
  Hell Armorer Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ##.#.#.%%..................................................
  #."........................................................
  ##.>.#.......%.............................................
  #..^.........%.............................................
  ##.#.#.....................................................
  #.........B...................h.Bi..hA.Bhhhh.h.............
  #.%....................A........B.O##}##..hh...............
  #.%.........O......|.B...........AB#A.B#....hA.O...........
  #..X.............}..%.B..%....B...BVBABi.Ah..hAhA..A.......
  #.............B...............Ahi.B#h..#hhi.VB.h.A.........
  #%..........B...................h.hh#i#i...Bh...A..........
  #...%......B................V...O..BBAhhAh...A..h..........
  #..%..........%.......................B..A.hO....A.........
  ##.#.#....%.....................h..........................
  #..........................................................
  ##.>.#.....................................................
  #%.%....%...%.........c....................................
  ##.#.#.....................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 63638/12
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  EE->Fin->EE->Fin->WK->SoB->SoB->Int->Int->TH->MCe->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   power armor [2/8] (8%)
    [b] [ Weapon     ]   super shotgun (9d4)x3 [1/2]
    [c] [ Boots      ]   modified steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   Revenant's Launcher (7d6) [0/1]

-- Inventory -------------------------------------------------

    [a] modified combat shotgun (7d3) [0/5] (T1)
    [b] modified rocket launcher (6d6) [0/1] (B1)
    [c] assault rifle (2d5)x2 [35/40]
    [d] hyperblaster (2d4)x3 [6/40]
    [e] assault shotgun (7d3) [6/6]
    [f] nuclear plasma rifle (1d6)x6 [5/24]
    [g] BFG 9000 (10d8) [30/100]
    [h] 10mm ammo (x130)
    [i] envirosuit pack
    [j] thermonuclear bomb
    [k] power mod pack
    [l] technical mod pack
    [m] bulk mod pack
    [n] Hell Staff

-- Kills -----------------------------------------------------

    56 former humans
    87 former sergeants
    21 former captains
    97 imps
    66 demons
    105 lost souls
    38 cacodemons
    52 barons of hell
    28 hell knights
    46 arachnotrons
    11 former commandos
    8 pain elementals
    10 arch-viles
    9 mancubi
    14 revenants
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 8 he assembled a assault rifle!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Nano Pack!
  On level 10 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 12 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 13 he ventured into the Halls of Carnage.
  On level 14 he found the Revenant's Launcher!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he assembled a hyperblaster!
  On level 18 he entered the Vaults.
  On level 18 he found the Berserker Armor!
  He cracked the Vaults and cleared them out!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he found the Hell Staff!
  On level 21 he found the Hellwave Pack!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he finally was killed by a cacodemon.

-- Messages --------------------------------------------------

 You use a large med-pack. You feel fully healed. The former commando fires!
 You are hit! You are hit! Boom! You are hit! Boom! You are hit!
 The baron of hell fires! You are hit! Your power armor is damaged!
 You reload the super shotgun with shotgun shell. The hell knight fires! You
 are hit! Your power armor is damaged! The hell knight fires! You
 are hit! The hell knight fires! You are hit! The hell knight fires! Boom!
 Fire -- Choose target...
 You see : a former commando (almost dead) [m]ore | pool of blood
 The former commando dies. The hell knight fires! You are hit!
 You reload the super shotgun with shotgun shell. The baron of hell fires!
 You are hit! Your power armor is damaged!
 Fire -- Choose target...
 You see : a baron of hell (heavily wounded) [m]ore | pool of blood
 The hell knight fires! You dodge! Boom!
 You reload the super shotgun with shotgun shell. The hell knight fires! You
 are hit! The cacodemon fires! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 Before him 74 brave souls have ventured into Phobos:
 67 of those were killed.


 And 6 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 killed the bastard and survived.

--------------------------------------------------------------
--- End code ---

I am a newbie player in DoomRL and Ultra-Violence turned out to be too much of a good thing for me (stupid deaths on level 3 or above), and I still try to beat the game on Hurt Me Plenty. This time everything was quite good despite the harsh beginning - I had a very damaged red armor but Hell Armory blessed me with a power pack and a nano pack after the Shambler was dealt with. With the Power Armor on and crafted guns the game was going more smoothly than expected... until the Mortuary. Only once I had managed to finish this level successfully, out of about ten times... This time I was stupid enough to think that I was ready to face the Mortuary. As you can see on the map, things ended VERY badly. When it all began I warped away using the Hell Staff and managed to kill a couple of viles with my BFG. I ran up to the left wall, shooting enemies who chased me. After refilling my health at lower left stairway, I realized that I had little ammunition left, and the enemies still kept coming. I attempted to grab a power cell at arachnotron's corpse to get enough charge for another BFG shot, but the cell got burned by an arch-vile who came with his guard, consisting of hell knights and hell barons. It was badly hurt, and I tried to use my last rocket on him with a Revenant's Launcher. A failed attempt - the rocket hit a baron in front of it, dealing little damage to the vile. A hellwave pack burned them down with the vile, but more barons, knights and cacodemons were still attacking. I even had to resort to the Super Shotgun, as nuclear plasma has little clip and all other ammo was already used up. With a cateye character this was the sign of his demise, which followed shortly.

The only question still remains, though: WHAT THE HELL DID I FORGET HERE? I already had one of the most powerful armors and I already had enough weaponry to pwn the Cyberdemon or even the big bad. This, I think, will remain a mystery forever, yet I want to see this place again - Simon Volpert composed an awesome track for this level, it suits the place perfectly.

FrostyTheDragon:
I see you're taking these playthroughs one level at a time... or are you saving up those old files to practice?

Regardless, I'll tell you one problem I see from the mortem... you're carrying too many weapons at once, crowding out a lot of potential ammo space.  Honestly, with a Cateye build I'd advise ditching the shotguns entirely - in your case, the time to pitch shotguns was right around when you made your assault rifle.  The other problem I see is where you are.  While I have less experience with the Mortuary myself, I would advise running to the upper right (nuclear BFG9000, and I believe it's always there).

Mods are fine as they are - I was going to advise modding the BFG9000 into a high-power weapon, to free up mod space to use for ammo space, but that turns it into a one-shot deal, so that's not a good idea.

As for your note on rampant deaths on early floors of UV due to inexperience - don't fret.  I've been here a while and I note that 85% of my playthroughs regardless of difficulty don't get far either.

Not much else I can say, really.

Thexare:
Yeah, way too many guns. You should've ditched the Combat Shotgun as soon as you got the Assault Shotgun, and that one once you got the Assault Rifle. By the end, you shouldn't have had any of those guns except the Assault Rifle, Hyperblaster, BFG, and either the Super Shotgun or the Revenant's Launcher. (I'd go with the Super Shotgun.) Even that might've been too many, but it's a great improvement over what you had...

Too many unused modpacks, too. It looks like you have about every assembly you could've wanted except the Tactical Boots.

Clearing all that out would've given you more room for ammo and medpacks.

FrostyTheDragon:

--- Quote from: Thexare on July 28, 2011, 20:41 ---Yeah, way too many guns. You should've ditched the Combat Shotgun as soon as you got the Assault Shotgun, and that one once you got the Assault Rifle. By the end, you shouldn't have had any of those guns except the Assault Rifle, Hyperblaster, BFG, and either the Super Shotgun or the Revenant's Launcher. (I'd go with the Super Shotgun.) Even that might've been too many, but it's a great improvement over what you had...
--- End quote ---

I would actually like to add a couple of things here, Thexare.

Judging from the mortem, he picked up his Assault Shotgun right in the Mortuary.  I say this with confidence because the lower left corner is empty of weapons.  In other words, combined with our advice on the matter, he has zero business keeping it, aside from maybe picking it up just to have it say in his player stats that he did (unless that's just based on having the thing be generated?).

Second, on a Cateye game I'd advise against the Super Shotgun, even in his specific case.  Cateye characters have no business being in shotgun range - what happened to Dreadlord here was more the result of the ammo problems cited earlier.

Deathwind:
Bulk mod that nuclear plasma rifle, it would have given you at least another 1-2 shots before it ran out and would need to recharge.

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