The Secret Ingredient - Turn XIIIAction: Equipment distribution and searching pockets.
Action: Take gun from Bonhomme, search around for useful things.
You hand the gun off to Twismer and turn back to the apparently injured man. He cringes, holding the jacket tightly over his face. You can hear him mumbling to himself.
"It's nothing," the other man interjected, "only an old wound he wishes to keep hidden."
Action: Search around for useful objects and search pockets.
You quickly look around for anything of use before you leave. You find several small vials of a clear liquid around the room, but as to its use you have no clue.
Your short rest is interrupted by another tremor, significantly larger than before. A quick peek into the dark room with the stairwells reveals that several section of floor have collapsed, leaving only dark pits.
"See! I told you!" The two men quickly shuffle towards the opposite door. Mr. Fletch opens the door for the men and grimaces at the sight beyond. The door opens atop a short staircase leading down into an enormous room. At the opposite end is an enormous staircase leading up out of sight. Arranged around the room are several large grates and a few doors to the left and right. However this was not the source of Mr. Fletch's grimace. In the middle of the room several guards could be seen trying to restrain an enormous creature. The struggle seems to be slowly going in the creatures favor.
AlliesEscapees x6Mr. Fletch
Twismer
Dr.Bonhomme
Bob GreyDandy Man????
????
Inventory:Clothes
Broken Pipe
Night Stick [E]
Bloody Guard Uniform [E]
Rations x2 Jail Bird????????
Inventory:Clothes
Tinscrap Knuckles [E]
Tinscrap Lock Pick
Small Keyring
Brass Lighter
Torn Sleeve x2
Coin Pouch (?) Pharmacist????
Inventory:Clothes
Makeshift Scalpel
Dirty Bandages
Tinware Cups x6
Rations Rent-a-Cop????
Inventory:Clothes
Makal .302
Rations Makal .302 x2
Night StickBroken PipeTinscrap KnucklesMakeshift ScalpelTinscrap Lock PickBloody Guard Uniform ((Map coming soon))