DRL > Requests For Features

Extended Gameplay (Champion Challenges)

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MaiZure:

--- Quote from: Game Hunter on August 26, 2011, 11:09 ---Some examples (note that, in cases where I have several suggstions, it could be any combination of them, not necessarily all):

--- End quote ---

These are premium ideas, Game Hunter! Yes, much better than Ao100 challenge spam - I would play this types of challanges religiously.
I'm in favor of ditching the N! requirement since that game mode is essentially a new style of gameplay from all of the others and it would pull some non-N! players in to the fun.



--- Quote from: Shoop da Whoop on August 26, 2011, 11:46 ---Champion of Light travel: no half-of-inventory limit, but each non-empty inventory slot slows you down for .05 sec. Equipment slots are inventory too.

--- End quote ---

Good start. I'm thinking more along the lines of Champion of LT would require you to auto-equip weapons and gear, meaning you couldn't carry spares around and had to improvise on the fly with what RNG generated. Possibly one ammo slot (or pack only?). This would also force you to ditch weapons for other ones on the fly as well because of ammo shortages. Maybe three inventory slots for utility items/mods only?


Still open for input on:
Champion of Darkness [upcoming mode .994]
Champion of Red Alert
Champion of Max Carnage
Champion of 100 (Eternity?)
Champion of Pacifism
Champion of Humanity (DAMN?)

Also think about medal names for beating all of the difficulties for an Angel challenge.

Becoming a Champion of a challenge should probably give you something as well.
Military elites tend to get to wear a colored 'Beret' in uniform, but that is more of a sign of expertise and training, not necessarily accomplishment. Still it could fit here:
Beating Champion of Berserk could award you a medal called "Berserker Beret" - or if we wanted to keep it military like, just call it a "Crimson Beret".

Everything is just an idea at this point, so let's hear more!

ParaSait:
Game Hunter is a genius. I wish I could play his suggestions already :D!
(not that I've ever beaten any challenge mode on UV so far, though... :P)

MaiZure:
Here is an idea for Champion of 100/Eternity:

* Cannot take the stairs until you feel relatively safe (everything is dead)
* Level events occur 75% of the time
* Game continues on and on until certain requirements are met (so a side challenge is to see who can finish it in the fewest levels)
* These requirements could be:
* Reach clvl 25
* Kill 500 creatures with each attack type (melee, pistol, shotgun, rapid)
* Find the DS (haha)
* Kill 12 Cyberdemons (three with each attack type)
EDIT Double Post:
Champion of Pacifism
Damnit, you forgot to bring that nuke along...but thats ok because at least three of the special levels have one somewhere (Armory stash, Lava Pit island, City of Skulls room)


Champion of Red Alert

* Nuke rule is the same
* Stairs will only appear if everything is dead OR there are less than 60 seconds left
* Is that an undroppable nuke in your pocket with a 20m timer on it? Oh hell...
Champion of Max Carnage

* Enemies get max accuracy and damage but you don't
* Enemies also get Scout speed buffs
* Trait effects DOUBLED for MAX++ CARNAGE muahaha! (Could also just double XP gain or pick two traits per level)
* Mod restrictions lifted for more MAX CARNAGE potential
Champion of Darkness
We don't really have a good baseline on the gameplay for this challenge yet but here is one way we could take it:

* Vision radius starts at 7 on every level but decays by one every 300 turns to a minimum of 2
* As vision decays, enemies change AI to HUNTING modeThis should lead to an interesting strategy of using your early vision on a level to find a place to prepare for the coming onslaught!

Deathwind:
Champion of Pacifism
Pacifists shouldn't get angry - zerk doesn't work

Fanta Hege:
Honestly I wouldn't mind if Champion of Eternity was unbeatable, neverending, like a gauntlet to see how far you can really get before it gets impossible.
I'd imagine the scalings to get impossible near 200's really.

Not to mention I wouldn't mind a Ao100 special modes, specialy for zerker rules, that would make me drool.

But hey;

Champion of Humanity
Angel Of Lightravel rules applied. What kind of normal human could carry all that stuff anyway?

Champion of Masochism.
Super charge every level up? Scratch that. Make it every 4 level ups. Now we're talking.

Champion of Haste
4x the speed. 4x the scaling. Good luck getting the gear and levels before cybie.

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