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Author Topic: *Spoiler *Full win YAAM! *Spoiler*  (Read 4247 times)

Thomas

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*Spoiler *Full win YAAM! *Spoiler*
« on: December 02, 2006, 19:25 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Thomas, level 8 Former Human Soldier, nuked the Cyberdemon.*
 on level 26 of the Phobos base.
 He survived 95275 turns and scored 28435 points.
 He was too young to die!

 He killed 479 out of 537 hellspawn. (89%)**

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He found the Hell's Armory.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He faced The Wall.
 He wandered into the Unholy Cathedral.
 He killed the Cyberdemon, just to find a greater evil...
 He discovered true Hell!
 He defeated the FINAL EVIL!

-- Statistics ------------------------------------------------

  Health 43/50   Experience 27933/8
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Tough as nails (Level 3)
    Eagle Eye      (Level 2)
    Intuition      (Level 3)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (93%)
    [b] [ Weapon     ]   advanced rocket launcher (4d5) [0/1]***
    [c] [ Boots      ]   plasteel boots [2/8] (24%)
    [d] [ Prepared   ]   plasma rifle (1d8)x8 [30/40]

-- Inventory -------------------------------------------------

    [a] red armor [4/4] (71%)
    [b] chaingun (1d6)x5 [50/50]
    [c] BFG 9000 (8d8) [10/100]****
    [d] 10mm ammo (x48)
    [e] 10mm ammo (x100)
    [f] rocket (x4)
    [g] rocket (x10)
    [h] large med-pack*****
    [i] large med-pack*****
    [j] large med-pack*****
    [k] large med-pack*****
    [l] large med-pack*****
    [m] large med-pack*****
    [n] large med-pack*****
    [o] large med-pack*****

-- Kills -----------------------------------------------------

    51 former humans
    32 former sergeants
    10 former captains
    28 imps
    42 demons
    51 lost souls
    28 cacodemons
    3 barons of hell
    19 hell knights
    14 arachnotrons
    1 JC******
    8 former commandos
    8 pain elementals
    4 arch-viles

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through the complex.
 Afterwards he fought on Hell's Arena.
 On level 4 he battled through the complex.
 On level 5 he battled through the complex.
 On level 6 he found a hellish city.
 He then stormed the Chained Court.
 On level 7 he battled through the complex.
 He then found Hell's Armory.
 On level 8 he found a hellish city.
 On level 9 he battled through the complex.
 On level 10 he battled through the complex.
 On level 11 he found a hellish city.
 On level 12 he found hellish caves.
 He then ventured into the Halls of Carnage.
 On level 13 he found hellish caves.
 Afterwards he witnessed the Wall.
 On level 14 he battled through a maze of rooms.
 On level 15 he found hellish caves.
 On level 16 he battled through a maze of rooms.
 Then he invaded the Unholy Cathedral.
 On level 17 he battled through the complex.
 On level 18 he battled through a maze of rooms.
 On level 19 he found hellish caves.
 On level 20 he battled through the complex.
 On level 21 he battled through a maze of rooms.
 On level 22 he battled through the complex.
 On level 23 he found a hellish city.
 On level 24 he battled through the complex.
 Then at last he found the Phobos Arena.
 He killed the Cyberdemon, and discovered true Hell!
Then finally in hell itself, he killed the final EVIL.******

-- General ---------------------------------------------------

 Before him 9 brave souls have ventured into Phobos:
 7 of those were killed.
 2 bled to death.

--------------------------------------------------------------

* That makes 3 wins that I got no credit for D:
** YAAM if you don't count what JC can do.
*** This is what killed JC...
****... and this is what decided to run out of cells right before I killed him.
***** Despite this, if I played a H, NTR game with these items I would've died 5 times over at the JC fight.
****** Sweet! The kill list has been edited to protect those who don't want to see the name of the last boss.

Level 24-26 stuff:

Level 24
Picked up inv globe, moved to stairs (inv globe at 85%)

Level 25
I did the thing that gets you to the final boss. (inv at 75%)
I went down to level 26. (inv at 55%)

Level 26
Ran towards final boss. Realised that JC moves FAST, lost soul speed! (50%)
BFGed him about 6 times. (5%)
Got out rocket launcher, after chasing down JC again. (inv gone)
With my inv gone, I only had one move before I got OMGPWNed by JCs spell, so I shot a rocket at the red dot I thought was him. With a stroke of luck, that rocket killed him.

First non thermie JC killing!

« Last Edit: December 02, 2006, 19:28 by Thomas »
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Arch-Vile Chaos Major Thomas
[26/26/26/25/9/1]
Medals: 35/43 Specials: 69/67 Assemblies: 36/40

Kornel Kisielewicz

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #1 on: December 02, 2006, 19:32 »

Impressive! Even tough it's only ITYTD, it's still a big achievement :)

But Thomas, you should be ashamed of yourself playing at ITYTD!
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Derek

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #2 on: December 02, 2006, 20:06 »

haha, congratulations!  That's awesome.  What a great way to finish him, too.

Also, I love your signature!  Kornel, you need to add something that outputs a special "signature" file or DoomRL gamertag type thing and have a [sig][/sig] tag that you can use to color it. :)

Maybe it's just autogenerated at the end of each game?
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Blade

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #3 on: December 02, 2006, 21:09 »

Yes, congratilations, really! By the way, i begin to think that killing him on higher difficulty will be not harder, but easier. Because i'm playing now on UV, and there you can get LOTS of experience, so at Cybie level i will be at level 14, 15 or 16. It will be really easy then to kill him, but the real problem on high difficulty levels is to survive that far.
About signature, i see second man today with such thing. How can they be created?
« Last Edit: December 02, 2006, 21:11 by Blade »
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Thomas

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #4 on: December 02, 2006, 23:09 »

Yes, congratilations, really! By the way, i begin to think that killing him on higher difficulty will be not harder, but easier. Because i'm playing now on UV, and there you can get LOTS of experience, so at Cybie level i will be at level 14, 15 or 16. It will be really easy then to kill him, but the real problem on high difficulty levels is to survive that far.
About signature, i see second man today with such thing. How can they be created?

1. I was actually referring to the fact that if my inv stopped a single turn sooner, I would've died. ITYTD doubles the time it takes for inv globes to run out.

2. Apage43 made a funky little program on the internet that you stick your player.dat file in to, so you can make a sig like the one I have.
« Last Edit: December 02, 2006, 23:21 by Thomas »
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Arch-Vile Chaos Major Thomas
[26/26/26/25/9/1]
Medals: 35/43 Specials: 69/67 Assemblies: 36/40

Blade

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #5 on: December 03, 2006, 02:48 »

1. I was actually referring to the fact that if my inv stopped a single turn sooner, I would've died. ITYTD doubles the time it takes for inv globes to run out.
Well, i noticed that your inv globe was working for really long time. Maybe ITYTD not doubles, but trebles time of it?
I'm going to try to kill him with weapons on UV, if i find at least one thermie, and then i'll post my results(as soon as i will have time). All monsters have same characteristics on different difficulty levels? Only their quantity variates?
2. Apage43 made a funky little program on the internet that you stick your player.dat file in to, so you can make a sig like the one I have.
Any download link(if Apage43 won't mind)?)) And to Kornel, again, if Apage43 won't mind how about making it official, and placing it on DooMRL site in downloads as usefull programm.
« Last Edit: December 03, 2006, 03:01 by Blade »
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Kornel Kisielewicz

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #6 on: December 03, 2006, 04:56 »

Signatures:

Worry not! These images are only a sideproduct of what we're developing as the Web Ladder system with Apage43 -- this will be integrated with the forum (with a global scoreboard too :D)
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Blade

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Re: *Spoiler *Full win YAAM! *Spoiler*
« Reply #7 on: December 03, 2006, 05:10 »

I like this idea very, very much! When do you want to apply it to forum? But about global scoreboard: then there must be some protection from fake, or cheated statistics, otherwise good, but honest players will be at the bottom of the table, while cheaters on the top will contest, who is cheating more than others.
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