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Author Topic: [0.9.9.4 Linux/64bit] Audio and Glyphs  (Read 1783 times)

Napkin

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[0.9.9.4 Linux/64bit] Audio and Glyphs
« on: September 02, 2011, 00:36 »

Hi there,

wondering, what do I need to enable sounds? Any way to run it in debug mode to see what libSDL chooses as sound output? I'm fine with music being off, but I think game sounds should be useful.

Also, what font should I choose to get a glyph for the floor? No matter the terminal, no matter the font, I'm always seeing this:



Thanks for the new release and I'm very happy to be testing a 64bit version! :)
« Last Edit: September 02, 2011, 00:59 by Napkin »
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Thexare

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Re: [0.9.9.4 Linux/64bit] Audio and Glyphs
« Reply #1 on: September 02, 2011, 00:43 »

As for the symbols, check your config file for the following:

Code: [Select]
-- Whether to allow high-ASCII signs. Set to false if you see weird signs
-- on the screen.
AllowHighAscii   = true

Set that to false, that should fix it.

Can't help on sound though.
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Napkin

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Re: [0.9.9.4 Linux/64bit] Audio and Glyphs
« Reply #2 on: September 02, 2011, 01:07 »

Thanks, Thexare, that helped removing the question marks :)
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Napkin

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Re: [0.9.9.4 Linux/64bit] Audio and Glyphs
« Reply #3 on: September 20, 2011, 11:42 »

Has anyone got a suggestion how to get the sound and/or music working? Thanks!
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thelaptop

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Re: [0.9.9.4 Linux/64bit] Audio and Glyphs
« Reply #4 on: September 20, 2011, 14:11 »

Try looking here for some ideas first for getting sound/music to work in Linux 64-bit.
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Napkin

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Re: [0.9.9.4 Linux/64bit] Audio and Glyphs
« Reply #5 on: September 20, 2011, 14:26 »

Well, after going through all the files in the tarball, I found that music and sound are turned off by default in config.lua...

Maybe a hint in the readme that it's turned off by default would help?
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