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Author Topic: DoomRL Mini-Competition #2! [Ended, Winner : Midnight]  (Read 10703 times)

Kornel Kisielewicz

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DoomRL Mini-Competition #2! [Ended, Winner : Midnight]
« on: September 02, 2011, 13:33 »

Let's have some fun! This time the competition will require a lot more time, and probably some strategic thinking... As the competition time is until 15th of September, anyone has the time to try it out!

The goal is simple:
Run the game on a fresh install, and gain as much medals and badges in one run as possible!

The rules:
  • any (as long as accessible from a fresh install) difficulty, challenge, class, etc -- allowed
  • anyone who doesn't have access to source and/or debug console is allowed to enter
  • the prize is a custom forum title (under your nick) "Badge Hunter"
  • past games and mortems do not count
  • the game must be on a fresh install, but copying over a config/sound/music files is allowed
  • the run must be posted in the Post Mortem section to be counted (add a tag [COMPO#2|badge+medal_count] before the normal tag), additionally you must post a link in this thread
  • please describe how you pulled of that particular run in the mortem!
  • if you manage to beat your own record, post a new mortem and edit your post in this thread (you can leave the older one also)
  • in case of a tie, the score will determinate the winner
  • of course, cheating is possible, but I *do* have one way to check it, and I won't reveal it immediately -- just don't, this is a compo for fun anyway :)

Dismissed, and good luck!
« Last Edit: September 21, 2011, 21:21 by Kornel Kisielewicz »
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Kornel Kisielewicz

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Re: DoomRL Mini-Competition #2!
« Reply #1 on: September 02, 2011, 13:44 »

On the off-chance that some people are intimidated by the prospect of certain veteran players making this nigh-impossible for the rest, I'm just going to announce that I will not be entering this competition. I already have my title from the last competition and that is more than enough for me.

Although it should be obvious, an HMP victory is probably the best way to go about it, though I wouldn't be surprised if there are some other clever ways to pick up a lot at once.
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Kornel Kisielewicz

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Re: DoomRL Mini-Competition #2!
« Reply #2 on: September 02, 2011, 15:22 »

So, the compo is more even chanced now :).
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Kornel Kisielewicz

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Re: DoomRL Mini-Competition #2!
« Reply #3 on: September 02, 2011, 17:42 »

On the off-chance that some people are intimidated by the prospect of certain veteran players making this nigh-impossible for the rest, I'm just going to announce that I will not be entering this competition. I already have my title from the last competition and that is more than enough for me.

Ditto

Unless there are absolutely no entries in the next few days, which I'm sure won't be the case.
Good luck everyone!
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Re: DoomRL Mini-Competition #2!
« Reply #4 on: September 02, 2011, 19:09 »

Drats, I'm disqualified by rubric 2.

* thelaptop mumbles something incoherent about looking for funds for DRL 0.9.9.6
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Kornel Kisielewicz

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Re: DoomRL Mini-Competition #2!
« Reply #5 on: September 03, 2011, 06:57 »

We're still waiting for the opening move, people! :D
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Kornel Kisielewicz

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Re: DoomRL Mini-Competition #2!
« Reply #6 on: September 03, 2011, 07:21 »

Well, I'm not a good player but it will be fun to try I think. The competition is for 0.9.9.4? In this case it will be my first play this version also. ^_^
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alver

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Re: DoomRL Mini-Competition #2!
« Reply #7 on: September 03, 2011, 12:44 »

Since noone posted yet - here is an easy score to beat, to reassure all shy souls out there that yes, they do stand a chance.
http://forum.chaosforge.org/index.php/topic,4620.0.html

Basic idea for the run:
HMP 100% kills conqueror marine with Vampyre master trait.

If you dare, try it with Malicious Blades instead, using only knives :-D
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Re: DoomRL Mini-Competition #2!
« Reply #8 on: September 03, 2011, 15:04 »

I only got 7. (ITYTD 100% Knives)

I suck at melee games, that's why I didn't try anything harder.

Might later anyway.
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Midnight

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Re: DoomRL Mini-Competition #2!
« Reply #9 on: September 03, 2011, 15:54 »

Everything was going absolutely perfect, so of course RNG had some nasty fate for me in store. Like a game crash. Yeah, that did the trick. Now my attempt may be disqualified, but I'll post it anyway.

http://forum.chaosforge.org/index.php/topic,4623.0.html

I was going to write some witty comment about how new AI archviles are absolute, ultimate despair for a melee character, but I won't. Instead I'll go meditate on the transience of things. Perhaps I'll feel better.
« Last Edit: September 06, 2011, 07:30 by Midnight »
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alver

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Re: DoomRL Mini-Competition #2!
« Reply #10 on: September 03, 2011, 17:12 »

Another try: http://forum.chaosforge.org/index.php/topic,4624.0.html. Score of 12 badges+medals.
Result = "no its not worth to try it at E"
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Thexare

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Re: DoomRL Mini-Competition #2!
« Reply #11 on: September 03, 2011, 18:35 »

Tried again, HMP 100% Entrenchment (I'm not good enough for a blades-only run).

Those VRRRV rooms? Fuck those rooms.
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Re: DoomRL Mini-Competition #2!
« Reply #12 on: September 03, 2011, 21:53 »

Needing to quit every time to delete the wads is kind of annoying when going for arena keys...
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Re: DoomRL Mini-Competition #2!
« Reply #13 on: September 04, 2011, 23:13 »

I'd like to submit my first attempt at 0.9.9.4 for the competition:

http://forum.chaosforge.org/index.php/topic,4622.msg37824.html#msg37824]

I didn't even know there was a competition at the time, but I'm not going to try again because I don't think I could do any better than 24.  :)
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rchandra

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Re: DoomRL Mini-Competition #2!
« Reply #14 on: September 05, 2011, 03:43 »

is copying the doomrl folder and deleting the player & score wads a 'fresh install'?  would hate to have to recopy config changes after each failure.
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