DRL > Requests For Features
Special level availability: let player decide!
Hissatsu:
Greetings!
We all know the frustration about not having the Wall just because it has a 100% chance to appear yet it appears 39% of the time... because it gets overwritten by another special! However, solving this by making every special level appear always takes the "special" away...
My suggestion is simple. Let the player decide which special level he takes!
All special levels that chose a level to appear would appear on it. Player would have to make sure he discovered all stairs and chose the stair he wants. This would make it less frustrating and allow you to choose a level you rarely see because something else you wish less overwrites it.
Kornel Kisielewicz:
... and an instant fail on a Conqueror/Explorer run?
Thexare:
When I suggested similar, I had a workaround for that - change it to check if someone went down a red staircase whenever one appeared.
This wuld make those runs a bit easier, admittedly, but...
Hissatsu:
Well, yes, basically number of special levels generated = number or normal levels on which special level stairs appeared, when related to achievements.
Malek Deneith:
...and then I can get Conqueror 100% of the time by opting to only take something easy like Chain Court. No, sorry but the whole idea seems bad to me.
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