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Author Topic: Medkits' colors bug [FIXED]  (Read 2922 times)

Ugm

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Medkits' colors bug [FIXED]
« on: December 04, 2006, 04:57 »

I've noticed that sometimes small and large medkits have the same colour on map (red). Normally, smaller versions are kinda pink. It happens no sooner than when large medkits are starting to generate, but again - not always, even after that. I've tested it on one level, where on its left side dropped small medkits were red and on its right side - pink. Pretty strange, isn't it? :>

version 0.9.8.5, Win (Kornel! You promised linux version soon! :P )
« Last Edit: March 28, 2007, 13:15 by Kornel Kisielewicz »
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Kornel Kisielewicz

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Re: Medkits' colors bug
« Reply #1 on: December 04, 2006, 05:15 »

Wierd! I know that the medkit color of the 4 medkits found on the first level is wrong, but except those all should be fine.

As for the linux version don't yell at me, it's not my fault :-P.
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Kornel Kisielewicz

Ugm

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Re: Medkits' colors bug
« Reply #2 on: December 04, 2006, 05:24 »

I know that the medkit color of the 4 medkits found on the first level is wrong

Oh, why's that? Better looks? :P Do you assume that most players will not survive until level 2 and will not uncover this great mystification? :P
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Kornel Kisielewicz

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Re: Medkits' colors bug
« Reply #3 on: December 04, 2006, 05:33 »

Nah, it's the fact that from the view of the engine, small medkit, large medkit, phase device and thermobomb are all... potions :-P
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RickVoid

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Re: Medkits' colors bug
« Reply #4 on: December 04, 2006, 12:20 »

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Yuck!
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:D
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