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Author Topic: [COMPO#2|24] [H|14|YAAM] another compo#2 attempt  (Read 2089 times)

alver

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[COMPO#2|24] [H|14|YAAM] another compo#2 attempt
« on: September 05, 2011, 15:39 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 14 Human Private Scout,
 defeated the Cyberdemon on level 25 of the Phobos base.
 He survived 84987 turns and scored 207052 points.
 He played for 2 hours, 9 minutes and 29 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 799 out of 799 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Aurora Medallion
  Conqueror Badge
  Grim Reaper's Badge
  Explorer Badge
  Medal of Prejudice
  UAC Star (gold cluster)
  Hell Champion Medal
  Technician Bronze Badge
  Armorer Bronze Badge
  Lava Bronze Badge
  Heroic Bronze Badge
  Veteran Silver Badge
  Gatekeeper Bronze Badge
  Gatekeeper Silver Badge
  Longinus Gold Badge
  Veteran Bronze Badge
  UAC Bronze Badge
  UAC Silver Badge
  Reaper Silver Badge
  Arachno Bronze Badge
  Skull Bronze Badge
  Reaper Bronze Badge
  Arena Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................###.............................
  #......###...........|.....###....................###......
  #......###..........X||....###.........###........###......
  #......###...........|.................###........###......
  #.............###......................###.................
  #.............#.#..........................................
  #........................###........................###....
  #........................#>#...###..................###....
  #........................###...###..................###....
  #..............................###.........................
  #........................................................##
  #...................###..................................##
  #...................###...............###................##
  #...................###...............###..................
  #.....................................###..................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 44/50   Experience 81034/14
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Tough as nails   (Level 2)
    Brute            (Level 2)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)

  Int->Int->Bru->Bru->Ber->HR->Fin->Jug->Fin->HR->DM->HR->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (96%)
    [b] [ Weapon     ]   Azrael's Scythe (9d9)
    [c] [ Boots      ]   gothic boots [10/10] (200%)
    [d] [ Prepared   ]   modified plasma rifle (1d7)x6 [3/40] (S1)

-- Inventory -------------------------------------------------

    [a]   tactical shotgun (8d3) [6/6]
    [b]   modified rocket launcher (6d6) [1/1] (B1)
    [c]   modified BFG 9000 (10d8) [0/130] (B1)
    [d]   tactical armor [1/1] (99%)
    [e]   energy shield [0/0] (31%)
    [f]   Malek's Armor [3/3] (100%)
    [g]   shotgun shell (x17)
    [h]   rocket (x10)
    [i]   rocket (x10)
    [j]   rocket (x10)
    [k]   small med-pack
    [l]   homing phase device
    [m]   envirosuit pack
    [n]   power mod pack
    [o]   agility mod pack
    [p]   blood skull
    [q]   fire skull
    [r]   Arena Master's Staff
    [s]   tactical boots [1/1] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 60% 
    Fire       - internal 0%    torso 60%   feet 60% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    67 former humans
    52 former sergeants
    27 former captains
    89 imps
    54 demons
    250 lost souls
    67 cacodemons
    15 barons of hell
    1 Cyberdemon
    19 hell knights
    44 arachnotrons
    5 former commandos
    1 Angel of Death
    17 pain elementals
    24 arch-viles
    54 mancubi
    7 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 4 he assembled a tactical boots!
  On level 4 he found the Arena Master's Staff!
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical armor!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 17 he assembled a tactical shotgun!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  Level 20 was a hard nut to crack!
  On level 22 he was foolish enough to enter the Mortuary!
  He nuked level 22!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  On level 23 he found the Malek's Armor!
  He managed to clear the Lava Pits completely!
  On level 24 he found the Butcher's Cleaver!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 taste blood!
 You wear/wield : a gothic boots [10/10] (200%) You need to taste blood!
 You swap your weapons instantly!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You dodge! You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 The Cyberdemon reloads his rocket launcher. You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You hit the Cyberdemon. You are hit! That hurt! You' going berserk! You
 need to taste blood!
 You hit the Cyberdemon. The Cyberdemon dies. You feel relatively safe
 now. Congratulations! You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

  He's the first brave soul to have ventured into Hell...

--------------------------------------------------------------

Huzzah!

The best i could manage for the competition. A standard H run, going the Scout+int(2)+whatever else feels kinky way.

Highlights:
- Arena Key screwed by a misclick. Decided to not restart and just roll with it.
- A pity The Wall did not load. Backpack would be so useful
- Mortuary and Spider's Lair were fun, as always. For both of them, a bit of invulnerability was available at the start. Wich allowed for a tactical placement of a nuclear charge within the graveyard. Huzzah!
- the most fun was definitely at Lava Pits. Upon entering lvl24, i noticed there are no envirosuits stored in my backpack. So, aiming at conqueror, i decided to enter Lava Pits with half of invulnerability running, 1 large and 1 small medkit, and brass balls. None of which failed me, including brass balls. At some point i was not-yet-in-the-spare-suits-room, without invulnerability, without medkits, with low ammo (just some stray shells) and on some 40% life. Huzzah! Turned out the zerk-on-hit did wonders, and allowed for a quick charge towards suits. Later on, the E popped just a few tiles away, allowing for a quick finish the melee way.
- The C itself was tossing me left and right, until i remembered to dress properly for the party, thus reducing the knockdown and allowing for a quick tet-a-tet.
- this game was incredibly low on mods. I waited with getting whizkid until i have enough mods for any advanced assembly (after getting basic tactical set), and failed horribly.

All in all - tons of fun!
Logged
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