DRL > Bug Reports

[0.9.9.4] firing without enough ammo takes time

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rchandra:
Attempting to fire a weapon that uses multiple pieces of ammunition per shot without enough (for example, a BFG with 20 cells in it) takes up time. It takes the same time as firing it, I believe - 10 turns for my unenhanced Marine's BFG.  Firing a completely empty weapon does not take time.  (I have EmptyConfirm on, if that matters).

tehtmi:
Fixed in svn. Thanks for the report.

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