DoomRL > Modding

Mod Ports (from older versions)

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Game Hunter:

--- Quote from: Shinji_Ikari_9th on October 26, 2011, 00:39 ---just downloaded metal gear, and when i tried it, i was getting this error...
--- End quote ---
Oy, I know exactly where that problem is but I'm not really in a position to re-upload the module at the moment. I've made a quick fix to the file-in-error: replace it with the existing version in the folder and things should work.

Assuming they don't, I'll just run some extra tests when I get home and fix them then. Sorry about the mess-up.

Shinji_Ikari_9th:

--- Quote from: Game Hunter on October 26, 2011, 08:45 ---Oy, I know exactly where that problem is but I'm not really in a position to re-upload the module at the moment. I've made a quick fix to the file-in-error: replace it with the existing version in the folder and things should work.

Assuming they don't, I'll just run some extra tests when I get home and fix them then. Sorry about the mess-up.

--- End quote ---

looks like it worked
thanks

Game Hunter:
Just to let everyone know, the module package has been updated with the quick fix (and a couple tiny things that HAVE been tested). Go wild!

Oski:
So, I've tried that ai fix for metal gear you posted and now the error messages have changed to:

----------------------------------------------------------------------
Timestamp   : 1/5/2012 17:46:24
Error level : ERROR
Message     : Lua hook OnAction failed!

Hook name     : beings[scientist].OnAction
Error message : Lua error : lua\core.lua:1000: attempt to call field '?' (a nil value)
----------------------------------------------------------------------

hope this helps somehow. Thanks for doing these and thanks to the original authors too! Any plans to change these for 995 or is that way too much work?

Game Hunter:
The AI fix shouldn't be necessary with the Metal Gear files in the OP (they were updated as mentioned in the post just before yours). If there are other errors then I suppose it's unrelated.


--- Quote from: Oski on January 05, 2012, 10:49 ---Thanks for doing these and thanks to the original authors too! Any plans to change these for 995 or is that way too much work?
--- End quote ---

I don't think switching to 0995 will be too hard, but it will probably require some rewrites nonetheless (if only because there are, say, easier ways to code certain things). I MIGHT have some time to do this, but I also need to try to continue progress on HereticRL, as well as developing the game itself. If others want to take a stab at updating them, be my guest: at the moment my priority is to update the Wiki's modding documentation for 0995, so it should be doable soon enough.

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