DoomRL > Modding

Mod Ports (from older versions)

<< < (2/8) > >>

I really think these should be released in raw format, like the original sandbox scripts were

I've looked through the code of the port and tweaked it a bit. It seems to work fine. I'm going to release an updated version eventually (a work-in-progress can be found here: In any case, thanks for reminding me how cool (and utterly infuriating to play) this little project of mine was.


--- Quote from: Motorheadbanger on September 11, 2011, 06:30 ---Oh, and the 'Restless' mod just crashes and quits the game when attempting to launch it. Right after the first trait choice.

--- End quote ---

Same. Error log follows:

--- Code: -------------------------------------------------------------------------
Timestamp   : 9/12/2011 18:44:55
Message     : Fatal exception encountered

An unhandled exception occurred at $0042F285 :
ELuaException : require : Module "restless.module" not found!
  $0042F285  LUA_VALKYRIE_REQUIRE,  line 162 of d:/Projects/fpcvalkyrie/src/vlua.pas

--- End code ---

Game Hunter:
Sorry, I seem to have missed that report from yesterday. Apparently the require() function doesn't work very well with WAD files, even if it's fine with the raw module. A quick fix has been made, and I tested the WAD myself so it should be okay now.

Thanks for the reports.

I have modified the source of Angel of Patience and posted an updated version in the relevant thread. With that, i am back to actively maintaining it again.


[0] Message Index

[#] Next page

[*] Previous page

Go to full version