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Author Topic: Strategies  (Read 11367 times)

Karry

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Strategies
« on: December 04, 2006, 15:05 »

Playing on Ultra-Violence is uber-cool !
However, it seems the only actually useful weapon is double shotgun.
On easier difficulties you can get away with using chaingun, but on Ultra-Violence you cant, coz the amount of monsters is huge, and chaingun only shoots at one monster at a time. Sometimes two. And some shots will miss anyway. Plasma rifle is better, but still only one monster at a time, and cells are RARE !
And double shotgun will kill whole rooms of small fry with one shot, and tougher monsters can be herded together and killed in a pack, all at once. Not only that, it will auto-reload itself just for a small cost of 3 traits (and on Ultra-Violence you will probably get the third trait at the second map !!! and there will still be someone left to kill.)

What is left...BFG, well, i cant quite understand how it works. Once i sent a shot in a big hall full of cacodemons, right in the center, the one in the very center was almost dead, the ones near the walls were wounded, but the ones in between center and the walls were unhurt.

And rocket launcher is a must for when the wall needs demolishing, or sniping someone from a great distance, but not as a main weapon.

Any comments ?
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Kornel Kisielewicz

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Re: Strategies
« Reply #1 on: December 04, 2006, 16:02 »

Remember that the damage is rolled for each creature seperately!
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Karry

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Re: Strategies
« Reply #2 on: December 05, 2006, 03:16 »

Well...for reaching level 3 on Ultra-Violence the game rewards you with 6 to 8 Hell Knights. And for reaching level 5 - 2 to 4 Barons. Damn its hard. Chaingun works moderately well, but with each level there are more and more enemies, and the chances to ambush a lone Baron are quite low.
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Blade

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Re: Strategies
« Reply #3 on: December 05, 2006, 08:01 »

I used chaingun all the game, by the reason of lack of ammo of other types. But, maybe, double shotgun is worth using on this difficultiy, i haven't tried it this time.
UV YAAM post
Rocket launcher is great when you have Intuition*3, and there is a large group of tough mosters on the other side of the map, but you don't have enough health to kill them. Just find a place, where they won't reach you fast, and from where you can fire rockets to them directly. Smart ones, that are coming towards you, can be held on distance by RL's knockback. It is also helping to deal with pain elemental, that have spawned lots of lost souls. They can nearly all be killed by one or two rockets.
« Last Edit: December 05, 2006, 13:37 by Blade »
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Karry

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Re: Strategies
« Reply #4 on: December 05, 2006, 09:11 »

Are you trying to say that buying Intuition is actually worthy ?
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Blade

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Re: Strategies
« Reply #5 on: December 05, 2006, 09:23 »

It saved my life many-many times. Just here i had explained it before, why:
YAAM post
« Last Edit: December 05, 2006, 10:54 by Blade »
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Karry

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Re: Strategies
« Reply #6 on: December 05, 2006, 09:47 »

Yeah, well, it is somewhat useful, but not at 5 level's worth price.
Way too much. For 5 levels i expect it to not only show me the location, but also the exact kind of monster.
And with DooMRL fog of war and goriness its incredibly hard to find out if that red dot just moved or was it just a blood smear on the floor.
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Jered Cain

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Re: Strategies
« Reply #7 on: December 05, 2006, 13:05 »

I don't think you actually see blood as red if it's out of your Fog of War area.
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Karry

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Re: Strategies
« Reply #8 on: December 07, 2006, 05:17 »

Thats funny, some nut wrote in the wiki that Shottyman isnt useful.
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DaEezT

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Re: Strategies
« Reply #9 on: December 07, 2006, 05:19 »

Thats funny, some nut wrote in the wiki that Shottyman isnt useful.

* DaEezT goes get the whip
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Malek Deneith

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Re: Strategies
« Reply #10 on: December 07, 2006, 05:56 »

Thats funny, some nut wrote in the wiki that Shottyman isnt useful.
That was Thomas and he didn't wrote that it isn't usefull but that he isn't sure if it's usefull. Anyway added a note that it is usefull :P
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Karry

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Re: Strategies
« Reply #11 on: December 10, 2006, 14:27 »

Okay, it seems that Intuition (3) strategy is very much viable on UV, but its really boring and "undoomish" (God, what a stupid word...).
I mean, sniping everyone from 15 steps away, shooting in the darkness ? Well...
But i cant really imagine winning the game using any other strategy. Looks like its the only possible way, very limiting i'd say.
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Blade

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Re: Strategies
« Reply #12 on: December 10, 2006, 15:36 »

But i cant really imagine winning the game using any other strategy. Looks like its the only possible way, very limiting i'd say.
What will you say about AoB or any other melee game?
What about ranged game - i can win it without Intuition on UV. I'm not sure, but i will try. When i will do so, i will post mortem.
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Karry

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Re: Strategies
« Reply #13 on: December 11, 2006, 00:10 »

Quote
What will you say about AoB or any other melee game?
Anyone who can reach the Cathedral on UV AoB - is a maniac. Not to mention very much luck dependant.
For a mixed melee game...i dont know.
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Valkeera

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Re: Strategies
« Reply #14 on: December 11, 2006, 04:44 »

Anyone who can reach the Cathedral on UV AoB - is a maniac. Not to mention very much luck dependant.
For a mixed melee game...i dont know.

Agreed. You would be dead a dozen times before reaching the Chained court.
(Perhaps combat knife could be beefed up a little bit? *nudge*)
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