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Author Topic: [M|AoMC|100%|YAFW] Using up my luck in the mode that doesn't need it  (Read 2379 times)

rchandra

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--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Rahul, level 12 Arch-Vile Lt. Colonel Scout,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 122024 turns and scored 133327 points.
 He played for 3 hours, 33 minutes and 12 seconds.
 He didn't like it too rough.

 He killed 659 out of 659 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Shambler's Head
  Angelic Badge
  Grim Reaper's Badge
  Explorer Badge
  Hell Champion Medal
  Hell Arena Key
  Conqueror Badge
  Medal of Prejudice
  Aurora Medallion
  UAC Star (silver cluster)

-- Graveyard -------------------------------------------------

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  ............................................X..........|..#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 66074/12
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Running Man      (Level 1)

  Int->Int->Fin->Fin->WK->WK->Jug->HR->HR->DM->MRM->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified tactical armor [1/1] (26%) (A)
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [82/220] (B3)
    [c] [ Boots      ]   modified tactical boots [1/1] (100%) (A)
    [d] [ Prepared   ]   shell box (x91)

-- Inventory -------------------------------------------------

    [a]   modified plasma rifle (1d7)x6 [40/40] (A1T1)
    [b]   high power blaster (2d7) [10/10]
    [c]   modified missile launcher (6d6) [4/4] (T1)
    [d]   modified nuclear BFG 9000 (8d9) [40/40] (P1)
    [e]   Jackhammer (8d3)x3 [0/9]
    [f]   Acid Spitter (10d10) [10/10] {a}
    [g]   Angelic Armor [7/7] (100%)
    [h]   modified ripper (12d6) (T)
    [i]   shotgun shell (x22)
    [j]   rocket (x14)
    [n]   lava element
    [o]   gothic boots [10/10] (200%)
    [p]   rocket box (x20)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   

-- Kills -----------------------------------------------------

    88 former humans
    56 former sergeants
    19 former captains
    126 imps
    71 demons
    128 lost souls
    43 cacodemons
    25 barons of hell
    1 Cyberdemon
    28 hell knights
    21 arachnotrons
    1 John Carmack
    3 former commandos
    1 Angel of Death
    3 pain elementals
    14 arch-viles
    15 mancubi
    11 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 6 he found the Arena Master's Staff!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he assembled a tactical armor!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Nano Pack!
  On level 9 he assembled a ripper!
  He destroyed the evil within and reaped the rewards!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he assembled a tactical boots!
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 17 he stumbled into complex full of imps!
  On level 19 he entered the Vaults.
  On level 19 he found the Jackhammer!
  He cracked the Vaults and cleared them out!
  On level 20 he found the Acid Spitter!
  On level 22 he assembled a high power weapon!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hear the scream of a freed soul! You hear the scream of a freed soul!
 You hear the scream of a freed soul! You hear the scream of a freed
 soul! You hear the scream of a freed soul! You hear the scream of a freed
 soul! You hear the scream of a freed soul! You hear the scream of a
 freed soul!
 Fire -- Choose target...
 You see : floor
 You hear the scream of a freed soul! You hear the scream of a freed soul!
 You hear the scream of a freed soul! You hear the scream of a freed
 soul! You hear the scream of a freed soul! You hear the scream of a freed
 soul! You hear the scream of a freed soul! You hear the scream of a
 freed soul!
 Fire -- Choose target...
 You see : floor
 You hear the scream of a freed soul! You feel relatively safe now.
 Congratulations! You defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 1123 brave souls have ventured into Phobos:
 941 of those were killed.
 6 of those were killed by something unknown.
 104 didn't read the thermonuclear bomb manual.
 And 43 couldn't handle the stress and committed a stupid suicide.

 29 souls destroyed the Cyberdemon...
 4 sacrificed itself for the good of mankind.
 22 killed the bastard and survived.
 3 showed that it can outsmart hell itself.

--------------------------------------------------------------
edit: mortem tags

Yes, that is two powerful unique weapons + the artifacts,  and a blaster,  and the Nano Pack.  I really wish this wasn't my AoMC medal hunting attempt (didn't have shambler's head or angelic badge), as those were not really necessary.  For example, there are around 35 better uses of the Nano pack than the ripper - but I liked the idea of 1-shotting Viles in melee without Brute, and it was an assembly to check off the list.  Phaseshift armor was also around, but it was too late to make it speedy for even more speed.

Armory's greatest difficulty was the same as non-Carnage HNTR mode - the arachnotrons, especially with their new AI.  Intuition 2 let me cheat them with rockets, but I'm not sure how I would have dealt with them without it, since they can be anywhere in their rooms.  The shambler fell to 4 missiles fired due west, though that did also destroy one of my mod rewards.

I was trying to make a hyperblaster for Mortuary, holding the needed mods at all times (hence the late tactical gear), but by the time I reached UC I despaired of ever finding the plasma rifle.  I also brought only 1 medpack, so I figured I needed every edge against the Angel possible - so I tech modded the ripper.  I can't tell if it made a difference, but he only hit me once.  I walked away from him and whenever I was 2 tiles away used 'wait' - he'd either step once or twice, if twice I'd hit him and walk off.  one of those times I hit him and he hit back.  I did find the plasma rifle afterwards, but never another tech mod.

In Mortuary, Jackhammer was a fine substitute for hyperblaster.  3 viles were killed before they took more than one total action with BFG blasts, and Jackhammer helped clear the place out.

JC was quite annoying - I didn't remember he had Cateye, I was quite worried he'd kill me.  I also forgot that I could nuke him, I was focused on trying to phase near the stairs while still invulnerable on 25.

Running Man was a complete waste of a trait.  Not because it's bad, but because I completely forgot about it at all times (I hadn't even planned to take it, just saw an unexpected master trait available), and there were not many places where I was planning to get shot at anyway.  I should have picked some reloader.

I did a lot of self- and armor- damage to use medical/armor levers, and summoned many enemies (the ripper likes that they start next to you, even VAAM) but it was not enough for the Gambler's Shield.  I'm wondering how possible that is to get, even assuming multiple-use levers count for each use.
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0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

Chronos

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I suspect that Wizkid will be nerfed in 0.9.9.5...
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Arch-Vile Major (0.9.9.6G) [26/21/13/1/0]
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