DRL > Discussion

The Official Angel of Death thread

<< < (3/4) > >>

Karry:

--- Quote ---It gets increased by damage dealt too.
--- End quote ---
What do you mean by that ? I dont quite follow.

Malek Deneith:
Berserk perk triggers when you deal damage. The more damage you deal the more additional % to trigger Berserk you get (on to of that 4% * level thing). Whole formula should be somewhere in Wiki: Reactivation topic.

Karry:
Okay, so it seems the maximum amount is about 21%.
But that also means 3 traits less to choose.

DaEezT:
I just killed the Angel of Death in an Angel of Darkness challenge game on HNTR with chainsaw and Brute(3), Berserker(2), Iron Man(2) in a damaged blue armor and only lost about 40%hp.
I switched to a new armor after killing the skulls and my berserker triggered about halfway through the demons and the second to last demon triggered it again, so I only used a large med and didn't bother switching armor (it was still above 70%) and just stormed through the last door. 4 attacks later the angel was a bloody heap at my feet.
And once I left the cathedral, proudly carrying the spear, the game decided to lock up on me upon entering the next level :(

Valkeera:
Perhaps it might not be a bad thing to add a berserker pack or two in the cathedral somewhere in the alcoves - just to give the chance to unlucky marines who don't have the means to go berserk on their own ;-)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version