DRL > Nightmare!

[N!|AoMr|72%|YAVP] Who needs guns? Guns are for wusses! (Marksman Diamond)

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Tormuse:
Link?

Deathwind:
http://camstudio.org/

GrimmC:
Firstly, congrats sir! Well, well done. What's the total elapsed time on your DoomRL file, if you don't mind me asking?

I think this raises a couple of interesting points. Number one, should Marksman Diamond be revised? The strategy clearly doesn't revolve around pistols at all. Tormuse basically said it wasn't any different from Demonic Diamond, perhaps even slightly easier. Does this really impart the spirit of AoM?

Number two, perhaps Berserker and Vampyre should be revised. I like the idea behind them, and I think they're fair in theory--certainly in a AoB run. But when you also have the ability to destroy enemies from a distance in a hybrid build, it does tend to make the game a bit easy...My HNTR Vampyre build was certainly the easiest run I ever did.

Moreover, the fact that it turns Pain Elementals into roving berserk/health stations certainly is a bit much. On the other hand, could argue that this is the possibility you always have in Nightmare!, ala the way Tormuse saved himself earlier. Perhaps we should move discussion to another thread?

But most important, CONGRATS dude.

Game Hunter:

--- Quote from: GrimmC on October 17, 2011, 10:34 ---I think this raises a couple of interesting points. Number one, should Marksman Diamond be revised? The strategy clearly doesn't revolve around pistols at all. Tormuse basically said it wasn't any different from Demonic Diamond, perhaps even slightly easier. Does this really impart the spirit of AoM(r)?
--- End quote ---
I don't think it's so much a problem with Marksman Diamond as it is that a fist-only run is somehow easier. Fist-only wins should be among the hardest challenges in the game and playing them should be akin to a Pacifism run without the free leveling and nuke (or at least past ITYTD). That said, however, the current requirements for Marksman Diamond are a little ridiculous in the context of a pistol build, so it'll be given more thought in the next release.


--- Quote from: GrimmC on October 17, 2011, 10:34 ---Number two, perhaps Berserker and Vampyre should be revised. I like the idea behind them, and I think they're fair in theory--certainly in a AoB run. But when you also have the ability to destroy enemies from a distance in a hybrid build, it does tend to make the game a bit easy...My HNTR Vampyre build was certainly the easiest run I ever did.
--- End quote ---
Although it's been nerfed a little bit in terms of benefits, zerking is still the same on-off switch that it ever was: add to the fact that it is consistently easier to activate it with Berserker and it's pretty obvious that it is a really strong trait-effect combination, much more so than other combinations. The berserk-related changes were added to 0.9.9.4 at relatively the last minute, and I believe that there are already ideas regarding some more tweaking.

In my opinion, a melee build should be among the hardest out there, in a game where practically all of the fighting is done at a distance. We'll see where it ends up.


--- Quote from: GrimmC on October 17, 2011, 10:34 ---Moreover, the fact that it turns Pain Elementals into roving berserk/health stations certainly is a bit much. On the other hand, could argue that this is the possibility you always have in Nightmare!, ala the way Tormuse saved himself earlier. Perhaps we should move discussion to another thread?
--- End quote ---
It could be as simple as making it so that enemies without experience don't grant benefits such as the ones from Vampyre. (If you prefer to start a thread about it, by my guest.)

Anyway, this is pretty awesome and all but it's really just another Demonic Diamond. When I see someone do this relying ONLY on the pistol, I'll be uniquely impressed.

Tormuse:
For what it's worth, melee builds are still quite challenging.  Maybe I'm making it look too easy, but this build took me 43 tries to get it right, in which most of them, I died in the first few levels.  The issue I have with Marksman Diamond is that taking away SoG totally cripples any pistol build.  Maybe Marksman Diamond could be changed to "Win Nightmare without using Master Traits?"  (Just a thought)


--- Quote from: Deathwind on October 16, 2011, 23:01 ---http://camstudio.org/

--- End quote ---

Cool, thanks!  I'll look into that.  :)


--- Quote from: Game Hunter on October 17, 2011, 11:57 ---...but it's really just another Demonic Diamond...

--- End quote ---

LOL!  I love the fact that Demonic Diamond became passé so quickly!  :D

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