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Author Topic: Knocking Enemies Into Teleporters  (Read 2599 times)

Fingerzam

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Knocking Enemies Into Teleporters
« on: December 05, 2006, 15:56 »

In a recent AoM game I knocked an enemy into a teleporter, but the enemy didn't teleport anywhere. I'm not sure if this is intended or a bug, so I decided to post it here.
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Valkeera

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Re: Knocking Enemies Into Teleporters
« Reply #1 on: December 27, 2006, 14:40 »

I agree that it's weird, everything that enters a teleporter by kicking... eh, being kicked into it, be it marine or demon, should be teleported.

Also, it's now possible to run into teleporters (by "," command) - I think it would be better to stop the running marine one square before the teleporter, just like with doors.
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Angel of Death 007
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