General > Discussion
News from the Forge vol. 4: DoomRL 0.9.9.5 BETA status thread
Gargulec:
...or how the world was changed.
Well, well, about time. Doom the Roguelike 0.9.9.5 BETA is now out to donators, but you should have realized that by just reading the header here, so before I go into details, allow me to start with something related: GOOD FOLK OF CHAOSFORGE! Bid welcome to a new co-developer of Chaosforge games, noble and renowned Game_Hunter. He joined Almighty Kornel and tehtmi in their work, and together, the world will be theirs, in due time, of course.
But in the meantime, they managed to create this new wonderful, beautiful beta. Why wonderful and beautiful? Let us just say that it is groundbreaking release, as fitting for a .9.9.5 version. And reasons for it? Well. See for yourself, for I am going to allow facts to speak over an overly elaborate PR crap.
Bugfixes
Apart from creating a huge number of changes-related bugs, this version gives us a few neat fixes already. First of all: difficult medals give you easier medals of the same series if you haven't already received them, which is something many wanted for a long time now. Second off: trying to fire with not enough (but non-zero) ammo is now instant. One less weirdness of the engine to worry about now. Neat. And, apart from that, a bunch of other minor fixes (mostly challenge) related was introduced, but them you will have to see for yourself.
New Features
And now....
* MAJOR RESTRUCTURING OF THE GAME! - instead of simple progressing through Phobos Base into Phobos Hell, now we have something much truer to the source material: three episodes - Phobos Base, Tower of Babel and Dis, each culminating with a climatic boss encounter!
* New final boss! Yeah, that is right: good ol' Cybbie will no longer be the one that capstones the game. Something more monstrous will be there, waiting for you!
* New AIs! As of now, mancubi and arch-viles received a cool new AI, and as the new betas shall appear, all creatures will receive a similiar upgrade.
* Last but not least, the long awaited nerf to the the much maligned Arch-Viles is here. You wanted, you have it now. After like a five years or so.
* Tweaks of special level spawning, to go along with new level structure.
So... huge, huge things, as you can clearly see. Especially the nerf. Things worth seeing, worth playing. DoomRL changes, DoomRL evolves. And that is but the first step. And if you can't stand the wait and the teasers, maybe consider donating?
Stay tuned for more information, they should appearing shortly.
I think I forgot to mention the graphical version beta... damm it.
Gargulec:
And here... we... go.
Doom the Roguelike 0.9.9.5 BETA 2 is out, and yes, it does bring many goods - and makes an excellent job out of showcasing the talents of our newest developer, Game Hunter, for it is by his that the beta was released. Together with Kornel and tehtmi, they are slowly taking the game to the new level - of intelligence, at least, for it is the AI of former foos and assorted being like hell knights or barons that was affected the most in this release - no longer they are dumb as... well, okay, they are still dumb, but less so, and this is a shooter, after all. They do not recruit intelligent people as minions, after all.
Well, not much else to talk here, so let us get to the meat:
Bugfixes
--- Quote from: Kornel Kisielewicz on November 09, 2011, 16:34 ---Apart of that he [Game Hunter] and tehtmi did a lot of fixes from the last beta, leaving only one known bug which will be solved soon -- AoPc has no sane way to pass the Cyberdemon yet.
--- End quote ---
All that I have to say on this matter.
New Features
* New AIs - former foos of all kinds, Hell Knights and Barons and also telebosses (Shambler, Lava Elemental)
* New PowerUp!
* Hell's Arena rewards tweaked to suit the tastes of challengers of all sorts!
* New exotic weapon - the combat pistol!
* Two new Challenges to replace the good, old Angel of Haste - Angel of Confidence and Angel of Overconfidence
So, that is all for now - may seam meagre, but is all but! Remember, this is the second beta, and there is a ton of technical work that goes behind the curtain that is to support thundering reworkings that we are going to see soon. How soon? Can't tell now, so if you are really itchy to put your hands on the new toys right now, why not donate?
Stay tuned for more!
DooMBringer:
--- Quote ---Two new Challenges to replace the good, old Angel of Haste - Angel of Confidence and Angel of Overconfidence
--- End quote ---
Why do you wish to replace this challenge with other? What will happen with rewards given for this challenge?
raekuul:
Rather than skipping every other level, Angel of Confidence/Overconfidence start you in Deimos and Hell, respectively.
Brewtal Legend:
I liked Angel of Haste. :(
Navigation
[0] Message Index
[#] Next page
Go to full version