DRL > Requests For Features

Friendly fire, Doom->DoomRL

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Bloax:
That would certainly make everything much more tolerable.
As for chain reactions, ever seen what happens to a cyberdemon behind a big group of monsters?
They quickly change their attention to attacking it instead of you.

It's just that most monsters in the real DOOM die really fast from the cyberdemon rockets.
Let's just say that the infighting should happen if (random(0,3) > 2), which only happens every second or third second. And only if (PlayerHate > Monster*Hate)

Dorten:

--- Quote from: Bloax on November 06, 2011, 23:10 ---That would certainly make everything much more tolerable.
As for chain reactions, ever seen what happens to a cyberdemon behind a big group of monsters?
They quickly change their attention to attacking it instead of you.

It's just that most monsters in the real DOOM die really fast from the cyberdemon rockets.
Let's just say that the infighting should happen if (random(0,3) > 2), which only happens every second or third second. And only if (PlayerHate > Monster*Hate)

--- End quote ---

Yeah...
Here: http://www.youtube.com/watch?v=FoPzTDikeSo
starts on 3:18
One of my favorite places

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