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Author Topic: Now this is an interesting sight...  (Read 2676 times)

BDR

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Now this is an interesting sight...
« on: March 02, 2007, 18:22 »

You reload the chaingun with 10mm ammo.
 Fire -- Choose target...





                                                      .


                                           .                    =???
                                             .    .           ???=????
                                      .                   ??#?? ===?????
                               .    .                    ?=???#?===???===
                                    .                   ?=???#?=?=?=====?=
                                                        ?==?===?#+?????#=#
                                                        ??==+??????????=##
                                                        #?=????%????????=?##
                                                         #?????#?????#?=?=?#
                                                         #?????@???????===?#
                                                          #??????##?%#??===#
                                                          ############
 Ilya Bely                  Armor : blue armor [2/2] (98%)   Phobos Hell  Lev1
 Health: 96%  Exp:  6/*100%*  Weapon: chaingun (1d6)x5 [50/50]
 aggressive

Aren't I supposed to level up now?
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Fingerzam

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Re: Now this is an interesting sight...
« Reply #1 on: March 03, 2007, 07:07 »

I think the game just rounded the number up to 100%. Say, you'd need 10000 exp for level 7 and you had 9998 exp so the game shows that you have 100%, but it means that you'r just closer to 100% than to 99%. I've had a few games with all but one kill and it showed it as 100%.
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BDR

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Re: Now this is an interesting sight...
« Reply #2 on: March 03, 2007, 13:45 »

Could it perhaps then add a ~ for the times when it isn't 100% outright?  Unless it can't tell the difference, I don't see an issue (other than perhaps spacing, but that seems minor).
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Fingerzam

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Re: Now this is an interesting sight...
« Reply #3 on: March 03, 2007, 14:00 »

Well, I think just rounding percents down would be a good solution.
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