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DoomRL (v.0.9.9.4) roguelike post-mortem character dump
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Igor Savin, level 13 Hell Baron Br. General Scout,
defeated the Cyberdemon on level 25 of the Phobos base.
He survived 72544 turns and scored 531084 points.
He played for 3 hours, 20 minutes and 27 seconds.
He opposed the Nightmare!
He killed 796 out of 1244 hellspawn. (63%)
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 10
Levels visited : 6
Levels completed : 3
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (silver cluster)
Hell Armorer Badge
Hell Champion Medal
Destroyer Gold Badge
Destroyer Platinum Badge
Arachno Silver Badge
Destroyer Diamond Badge
Gatekeeper Gold Badge
Arena Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 63/50 Experience 75742/13
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 2)
Cateye (Level 1)
Int->Int->SoB->SoB->TH->MCe->Fin->Jug->HR->Fin->HR->DM->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [4/4] (100%) (A)
[b] [ Weapon ] modified plasma rifle (1d7)x8 [30/40] (F1)
[c] [ Boots ] tactical boots [1/1] (100%)
[d] [ Prepared ] power battery (x40)
-- Inventory -------------------------------------------------
[a] modified rocket launcher (6d6) [1/1] (B1)
[b] gatling gun (1d7)x6 [52/52]
[c] modified nuclear plasma rifle (1d7)x6 [5/24] (P1)
[d] BFG 9000 (10d8) [100/100]
[e] modified blue armor [2/2] (200%) (B)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] rocket (x10)
[i] rocket (x8)
[j] power cell (x30)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] phase device
[q] phase device
[r] phase device
[s] phase device
[t] bulk mod pack
[u] napalm launcher (7d7) [1/1]
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
119 former humans
92 former sergeants
40 former captains
140 imps
54 demons
81 lost souls
63 cacodemons
26 barons of hell
1 Cyberdemon
33 hell knights
49 arachnotrons
30 former commandos
10 pain elementals
6 arch-viles
19 mancubi
9 revenants
7 nightmare imps
4 nightmare cacodemons
9 nightmare demons
2 bruiser brothers
1 shambler
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
On level 6 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 6 he assembled a tactical boots!
On level 9 he entered Hell's Armory.
On level 9 he assembled a gatling gun!
He destroyed the evil within and reaped the rewards!
On level 14 he ventured into the Halls of Carnage.
On level 15 he encountered the Phobos Hellgate.
On level 18 he ran for his life from lava!
On level 19 he stumbled into complex full of mancubi!
On level 19 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 20 he entered the Vaults.
He came, he saw, but he left.
On level 21 he stumbled into complex full of arch-viles!
On level 23 he encountered an armed nuke!
He left level 23 as soon as possible.
He left level 24 as soon as possible.
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
You see : a Cyberdemon (severely wounded) [m]ore | blood
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon.
You dodge! You hear an explosion!
You quickly reload the plasma rifle with power battery.
Fire -- Choose target...
You see : a Cyberdemon (mortally wounded) [m]ore | blood
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The Cyberdemon dies. Congratulations! You defeated the
Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
103 brave souls have ventured into Phobos:
78 of those were killed.
1 of those @was killed by something unknown.
1 didn't read the thermonuclear bomb manual.
And 1 couldn't handle the stress and committed a stupid suicide.
22 souls destroyed the Cyberdemon...
8 sacrificed itself for the good of mankind.
14 killed the bastard and survived.
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I was inspired by Tormuse's recent destroyer diamond game to try it myself, and I hadn't used cateye in a long time so why not. This took me 3 attempts; in the first, I amusingly obtained shambler's head and then accidentally shot a rocket into the loot. Attempts 1 and 2 both ended to getting knocked back into a worse situation. Oh well.
Juggler was easily the most important trait in each game for me. I could immediately switch to a firestorm plasma rifle, a napalm launcher, or a rocket launcher, any time I got into trouble.