DRL > Discussion
Hell's Armory: those darn arachnotrons
Matt_S:
In Hell's Armory, the biggest problem I have is killing those arachnotrons in the small rooms without getting torn to shreds. I just lost a HMP run to the room with the arachnotron and the cacodemon. So I wonder if you guys have a good strategy for taking them out.
Something I was thinking, instead of opening the door, shoot the door open from the side of the building, hide around the corner, and corner shoot them to death once the arachnotrons get in the hallway. Would that work well?
Midnight:
It would, with a little modification - use a rocket launcher to blow a hole in the wall than corner shoot. Alternatively, charge into melee range than shoot them in the face - you will take damage, but it will be significantly less than eating some plasma head on. Be careful not to cause accidental knockback though.
Also, on the other note, it's helpful to remember that there's a megasphere hidden behind the starting position - it helps a lot in clearing the armory, although you'll need a envirosuit (or some really fancy boots) to claim it safely.
rchandra:
cornershooting with the shotgun from the west does work without the rocket launcher, but remember that they can sneak up on you from around the buildings.
with the rocket launcher, destroy a corner of the building and stand next to it such that you can shotgun them into lava when they exit, this will prevent blasting the precious mods if you're careful.
Sambojin:
Also, just as you're about to start killing them with a shotgun, change tactics to running. You'll auto-dodge 1-2 plasma shots without having to do a thing, and the rest of the level is pretty simple, so save your run time for then.
Of course, unless you've gone for a MAD style build, you'll want to change from your shotgun to kill the shambler. Regenerating life, armour and shotguns don't mix.
S.K. Ren:
Except for AoSh, I find Aracnotrons easy to deal with, particularly on HMP as neither Arachs or Cacos can open doors. Just shoot into the doorway from 1 space away until the Arachnotron pokes his head out then move immediately into melee and shoot at your leisure. Shotguns are annoying because of the knockback but can still manage.
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