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Author Topic: [M|AoSh|99%|YAFW] Oh, COME ON  (Read 6568 times)

Kinitawowi

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[M|AoSh|99%|YAFW] Oh, COME ON
« on: November 24, 2011, 16:23 »

You have GOT to be kidding me.

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Kinitawowi, level 10 Cacodemon Warrant Officer Marine,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 128747 turns and scored 105902 points.
 He played for 1 hour, 13 minutes and 6 seconds.
 He didn't like it too rough.

 He killed 564 out of 566 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  UAC Star (bronze cluster)
  Shottyman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ..........................................................#
  ..........................................................#
  ........................................................s.#
  .......................................................}..#
  .................................................X......|.#
  .........................................................s#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 81/90   Experience 44078/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Tough as nails   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Bad->Rel->Rel->SM->Iro->MAD->Iro->Iro->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   fireproof red armor [1/4] (20%)
    [b] [ Weapon     ]   modified double shotgun (9d3)x3 [0/2] (P1)
    [c] [ Boots      ]   fireproof plasteel boots [2/2] (97%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [0/6]

-- Inventory -------------------------------------------------

    [a]   modified red armor [1/6] (23%) (P)
    [b]   nanofiber red armor [3]
    [d]   red armor [4/4] (100%)
    [e]   red armor [4/4] (100%)
    [f]   red armor [4/4] (100%)
    [g]   shotgun shell (x41)
    [h]   small med-pack
    [i]   homing phase device
    [j]   envirosuit pack
    [k]   technical mod pack
    [l]   technical mod pack
    [m]   agility mod pack
    [n]   fire skull
    [o]   Hellwave Pack
    [p]   shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 55%   feet 55% 

-- Kills -----------------------------------------------------

    67 former humans
    64 former sergeants
    30 former captains
    105 imps
    52 demons
    153 lost souls
    25 cacodemons
    9 barons of hell
    1 Cyberdemon
    20 hell knights
    12 arachnotrons
    1 John Carmack
    5 former commandos
    1 pain elemental
    9 arch-viles
    4 mancubi
    2 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he assembled a tactical shotgun!
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a fireproof armor!
  On level 15 he encountered the Phobos Hellgate.
  On level 15 he assembled a fireproof armor!
  Level 16 was a hard nut to crack!
  On level 16 he assembled a fireproof boots!
  On level 17 he assembled a nanofiber armor!
  On level 18 he found the Hellwave Pack!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : John Carmack (almost dead) [m]ore | pool of blood
 John Carmack reloads his rocket launcher.
 You use a large med-pack. You feel fully healed. You are hit! Your
 fireproof red armor is completely destroyed!
 You wear/wield : a fireproof red armor [2/4] (26%) John Carmack reloads his
 rocket launcher.
 Carmack raises his hands and summons hellspawn!
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The lost soul dies. The lost soul dies.
 You are hit! Your fireproof red armor is damaged!
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The lost soul dies. The lost soul dies. The lost soul dies. John Carmack
 dies. Congratulations! You defeated John Carmack! Press <Enter>...
 The lost soul dies.

-- General ---------------------------------------------------

 632 brave souls have ventured into Phobos:
 589 of those were killed.
 2 of those were killed by something unknown.
 12 didn't read the thermonuclear bomb manual.
 And 25 couldn't handle the stress and committed a stupid suicide.

 4 souls destroyed the Cyberdemon...
 3 sacrificed itself for the good of mankind.
 1 killed the bastard and survived.

--------------------------------------------------------------

Given that my general games tend to be shotgun-based anyway (carrying different types of ammo around is a complete arse), I figured Shotgunnery shouldn't be too difficult a challenge to complete. A bit of intelligence with blind shooting finally taught me how to deal with arch-viles and mancubi; and three worthwhile attempts later (two ably assisted by lucky early Jackhammers and incompetently ruined by very-late-game stupidity), I managed to pull everything together in the mortem up there. First full win! :D

And it would have been a 100%, but for those two poxy lost souls that didn't die in the last double shotgun blast at John Carmack. Two skulls between me and YAAM. :(

Skipped the Arena (rubbish for early Shottys), Court (rubbish without the Arena), Wall (no phase devices), Halls (pointless without access to the BFG), Cathedral (pointless unless AoB), City of Skulls (didn't really have enough health at the time), Spider's Lair (ditto, and I found a nuke on the access level anyway so I didn't need to go for a nuclear overcharge), Vaults (rubbish without the Court) and Mortuary (lolno, although does the Hellwave pack gib corpses? If so it might have been worth a look - I had a blood skull by then too).
« Last Edit: November 24, 2011, 16:50 by Kinitawowi »
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0.9.9.4 Cacodemon 2nd Lieutenant [11 Me|51 Sp|23 As|21|10|5|1|0] [3 HNTR Pt, 1 Fl|1 HMP St]
0.9.9.5 Mancubus Warrant Officer [12 Me|46 Sp|25 As|17|7|4|0|0] [1 HNTR Pt, 1 ST-FlFail, 1 Fl]

ParaSait

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Re: [M|AoSh|99%|YAVP] Oh, COME ON
« Reply #1 on: November 24, 2011, 16:38 »

Full win without a bfg got a very low chance to YAAM I think.
Still, you can be proud of yourself defeating JC for the first time with modest shotties instead of near-WMD weaponry. ^_^
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Bloax

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Re: [M|AoSh|99%|YAFW] Oh, COME ON
« Reply #2 on: November 25, 2011, 04:07 »

Skipped the Arena (rubbish for early Shottys), Court (rubbish without the Arena), Halls (pointless without access to the BFG), City of Skulls (didn't really have enough health at the time)

The arena is a really nasty place, though not so much on HNTR. (Barons are a pain in the higher difficulties though.)
The court provides a so-so experience boost, and lots of berserk packs. I see no point in skipping it, even without beating HA, really.

The halls too provide an experience boost, and a couple of supercharges (yum!). So I really can't see why anyone would skip a level so easy. (Especially on HNTR)
I doubt you'd ever get hit in the CoS, as shotguns are exceptionally good at dealing with everything in there.

So yeah, visit the nice places in the future. :)

P.S: The mortuary is hell itself.
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Tormuse

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Re: [M|AoSh|99%|YAFW] Oh, COME ON
« Reply #3 on: November 25, 2011, 05:33 »

Halls of Carnage pointless?  It's half full of Former Sergeants!  Shotgun shells galore!  Heaven for an Angel of Shotgunnery!

I also agree with Bloax about City of Skulls; the spread from the shotgun would make short work of all the Lost Souls.  You were right not to go into the Mortuary, though.  I wouldn't dare go in there in AoSh...  Actually, looking back, I guess I did go in there in my AoSh game, which shows how much I follow my own advice.  :P

EDIT:  Oh, and congrats on the YAAAM!  (The extra A stands for "almost")  ;)
« Last Edit: November 25, 2011, 05:34 by Tormuse »
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Kinitawowi

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Re: [M|AoSh|99%|YAFW] Oh, COME ON
« Reply #4 on: November 25, 2011, 06:46 »

The thing about the Halls is that usually by then I'm really not short of shells; I've typically got at least half a dozen stacks and a shell box or two from the Armory or such, meaning that my bigger problem is normally working out what to dump from my inventory; green armors, small medpacks and surplus shells are the priorities. Shells I don't need and rockets and a BFG I can't use means that the only reason I'd be down there is XP grabbing, which wasn't that significant a goal by then.

When I said low health by the City Of Skulls I meant it; badly timed arachnotron caves are sheer death for AoSHers and I had about 28% health and no medpacks by the time the level appeared. Otherwise you're right; double shotgun blasts utterly annihilate Lost Soul packs and it would have been easy. But as it was it wasn't really a risk worth taking. Ah well.

I wouldn't even contemplate attempting the Mortuary these days without all the skulls from the City, preferably one more besides, half a dozen large medpacks and a well-placed invincibility on the previous level.
« Last Edit: November 25, 2011, 06:47 by Kinitawowi »
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0.9.9.4 Cacodemon 2nd Lieutenant [11 Me|51 Sp|23 As|21|10|5|1|0] [3 HNTR Pt, 1 Fl|1 HMP St]
0.9.9.5 Mancubus Warrant Officer [12 Me|46 Sp|25 As|17|7|4|0|0] [1 HNTR Pt, 1 ST-FlFail, 1 Fl]

Bloax

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Re: [M|AoSh|99%|YAFW] Oh, COME ON
« Reply #5 on: November 25, 2011, 08:10 »

I wouldn't even contemplate attempting the Mortuary these days without all the skulls from the City, preferably one more besides, half a dozen large medpacks and a well-placed invincibility on the previous level.
An assy archvile that just won't move out of a corner of the map can take much, much more than that. *Cough* Spiders *Cough*
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Kinitawowi

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Re: [M|AoSh|99%|YAFW] Oh, COME ON
« Reply #6 on: November 25, 2011, 10:47 »

Add in a homing phase or three, then. :-p
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0.9.9.4 Cacodemon 2nd Lieutenant [11 Me|51 Sp|23 As|21|10|5|1|0] [3 HNTR Pt, 1 Fl|1 HMP St]
0.9.9.5 Mancubus Warrant Officer [12 Me|46 Sp|25 As|17|7|4|0|0] [1 HNTR Pt, 1 ST-FlFail, 1 Fl]
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