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Doom: The Text Adventure
raekuul:
You shoot the imp for [(1d5)d5 = 2d5 = (4-1)+(1-1) = 3 + 1 = 4] damage. The imp rushes in at you, with his claws on fire. The imp flameclaws you for [8+3] damage!
INVENTORY:
55 HP
Armor Rating 0
0 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Unusual Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Completely Ruined Heavy Armor (Worn)
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Dirty Porno
Pumpkin
Darkvision Goggles (?)
Nuclear Red Keycard
Gone Fishin'-brand Nuclear Reactor Core Owner's Manual
Opened Box
112 Bullets
10 Shells
244 Experience Points
105.5 Rage Points (+5.5)
10 Over Points
Location: Nuclear Plant 8
EnemyHPArmorTo-HitWeapon/AttackIn InventoryImp #4Dead0%-ClawsNo ItemsImp #5Dead0%-ClawsNo ItemsImp #6Dead0%-ClawsNo ItemsImp #75%0%12Claws, FireNo Items
And if you had been wearing armor, I'd get to explain how a Flameclaw attack is different from a normal claw attack (armor takes extra damage from Flameclaw, Acidclaw, and Plasmaclaw attacks, though I don't think that last one will actually appear in-game.)
Uranium:
--- Quote from: raekuul on May 20, 2012, 14:37 ---...Plasmaclaw attacks...
--- End quote ---
I am now imagining being punched with some plasma.
SHOOT IMP #7
raekuul:
You shoot the imp with your shotgun. You hit for [1d5d5 = 5d5 = (1-1)+(4-1)+(3-1)+(2-1)+(3-1) = 1+3+2+1+2 = 9] damage. The imp is blown away!
INVENTORY:
60 HP
Armor Rating 0
0 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Unusual Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Completely Ruined Heavy Armor (Worn)
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Dirty Porno
Pumpkin
Darkvision Goggles (?)
Nuclear Red Keycard
Gone Fishin'-brand Nuclear Reactor Core Owner's Manual
Opened Box
112 Bullets
10 Shells
272 Experience Points (+28 from Imp #7)
105.5 Rage Points
18 Over Points (+8 from Imp #7)
Location: Steam Outflow Override Room A
Exits:
^Security Door Room
^Steam Outflow Override Room B
I've decided to start naming the rooms. Also, you did level up at some point during this exchange, I just didn't remember to apply it until now. Next level is at 425 EXP
IronBeer:
>>What happens when we level up?
raekuul:
Max HP increases, and there's a slim chance that you'll get a natural increase to your armor rating/base damage.
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