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Author Topic: Doom: The Text Adventure  (Read 139397 times)

ih8regin

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Re: Doom: The Text Adventure
« Reply #465 on: June 15, 2012, 06:38 »

SAY "Who was he, anyway?" UNDER YOUR BREATH
TURN THE WHEEL TO TIGHTEN THE VALVE
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raekuul

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Re: Doom: The Text Adventure
« Reply #466 on: June 15, 2012, 15:26 »

You tighten the valve. You feel the valve fighting you, trying to return to how it was before.
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Matt_S

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Re: Doom: The Text Adventure
« Reply #467 on: June 16, 2012, 13:04 »

SHOW THAT VALVE WHO'S BOSS.  HOLD IT TIGHT.

(Meltdown != explosion, ih8regin.  We scientists are sticklers for correct terminology)
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raekuul

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Re: Doom: The Text Adventure
« Reply #468 on: June 16, 2012, 18:52 »

You hold the valve in place, until it suddenly stops resisting.
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ih8regin

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Re: Doom: The Text Adventure
« Reply #469 on: June 18, 2012, 00:50 »

SAY "He said that once it'll stop resisting, I'm done here."
LEAVE THIS PLACE
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raekuul

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Re: Doom: The Text Adventure
« Reply #470 on: June 18, 2012, 07:33 »

You leave this place. You find yourself in a different place.
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Klear

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Re: Doom: The Text Adventure
« Reply #471 on: June 18, 2012, 07:44 »

You leave this place. You find yourself in a different place.

Gasp! We died?!
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Silhar

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Re: Doom: The Text Adventure
« Reply #472 on: June 18, 2012, 08:01 »

RUN BACK TO HANGAR

raekuul

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Re: Doom: The Text Adventure
« Reply #473 on: June 18, 2012, 10:27 »

Never give me vague directions, I will move you in a vague direction in response. You're still alive, you're just in an unspecified location within the Nuclear Plant.

You don't know in which direction the Hangar is.
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Silhar

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Re: Doom: The Text Adventure
« Reply #474 on: June 18, 2012, 11:12 »

EXAMINE SURROUNDINGS

raekuul

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Re: Doom: The Text Adventure
« Reply #475 on: June 18, 2012, 17:43 »

You find yourself in a maze of twisty little passages, all... wait, wrong script.

You find yourself in the room with the valve that you had just completed operating.
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ih8regin

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Re: Doom: The Text Adventure
« Reply #476 on: June 19, 2012, 00:22 »

Hmm, I was under an impression that this level is "complete".
REVIEW LIST OF VISITED PLACES
I want to know where we have already been in this plant, and where should we head now.
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raekuul

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Re: Doom: The Text Adventure
« Reply #477 on: June 19, 2012, 08:55 »

Nuclear Plant Outside A (The front entrance)
Nuclear Plant 1 (The main entrance of the level, largely unchanged from E1M2)
Nuclear Plant 2 East/West (Both are identical staircases leading to Nuclear Plant 2 Main, largely unchanged from E1M2)
Nuclear Plant 2 Main (Where the Red Keycard was)
Nuclear Plant Outside B (The place where you fought the Labguy, separated from Outside A by a fence)
Nuclear Plant X (This is where you would find the Backpack in a normal Doom game)
Nuclear Plant 3 (This is just a side room)
Nuclear Plant 4 (The first room after the Red Securomatic Door)
Nuclear Plant 6 (The room with the barrels, also known as Override Room A)
Nuclear Plant 5 (The room with the computers)
Nuclear Plant 8 (Steam Outflow Override, also known as Override Room B)
Nuclear Plant 7 (Water Flow Control, also Current Location)


And for future reference, if you guys start chaining actions again I will invoke Finagle's Law and things will go wrong, whether it's a door that closes at an inconvenient time, shooting something that's already dead while in the middle of combat, or walking into a fence (just to give some examples that we've seen already)
« Last Edit: June 19, 2012, 09:00 by raekuul »
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ih8regin

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Re: Doom: The Text Adventure
« Reply #478 on: June 19, 2012, 23:45 »

grrr.
REVIEW LIST OF PATHS THAT LEAD TO YET UNEXPLORED PLACES
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HexaDoken

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Re: Doom: The Text Adventure
« Reply #479 on: June 19, 2012, 23:47 »

Also, I wonder why didn't anyone tried this yet.

SAVE THE GAME.

And also.

LIST CURRENTLY VISIBLE EXITS
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