DRL > Bug Reports

[Solved][0.9.9.5] Can not Dualreload with Combat Pistol in Front

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tehtmi:
I had one idea. What if Dualgunner allows instant 'z' swapping when two pistols are equipped? I think this would fix your blaster issue along with making it easier to take advantage of unique pistols' other special reloads.

Kornel Kisielewicz:
tehtmi++

Sirdec:
There is (or may long time i have had special pistols in a AoMr run) also issues having Dualgunner and special guns as the Trigun or GCB...

tehtmi:

--- Quote from: Sirdec on January 07, 2012, 14:34 ---There is (or may long time i have had special pistols in a AoMr run) also issues having Dualgunner and special guns as the Trigun or GCB...

--- End quote ---

It used to be the case that these pistols would trigger their special reloads from the prepared slot when doing an dualreload which was very annoying.  This is not the case in 0.9.9.5, though, dualreload works fine when these are in the prepared slot.  It is annoying that you can't dualreload when one of these is in the main weapon slot, which would be alleviated by the insta-swap idea.

Gamer-man:
it would also fix the rather arbitrary gameplay function that you can fire the gun in front when the back gun is out of ammo, but not the reverse.

Also, since it isn't clear (and i didn't want to waste my mods combat pistol the game i got it), does the speedloader build only work on a normal pistol, or anything in the pistol category?  I assumed the prior, but it'd be nice if they always refered to the category as a plural or something to differentiate. (the shotguns category vs a shotgun, the pistols category vs a pistol) though not really necessary.

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