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Author Topic: [M|AoMr|81%|YAVP] To Hell with guns! :P  (Read 4349 times)

IronBeer

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[M|AoMr|81%|YAVP] To Hell with guns! :P
« on: January 06, 2012, 16:33 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Twitch, level 9 Demon Sergeant Major Technician,
 defeated the Mastermind on level 8 of Hell.
 He survived 69647 turns and scored 76256 points.
 He played for 50 minutes and 40 seconds.
 He didn't like it too rough.

 He killed 396 out of 488 hellspawn. (81%)
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 3

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Armorer Badge
  Technician Silver Badge
  Armorer Silver Badge
  Marksman Bronze Badge
  Marksman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ##############.###................................#########
  ###############.#...............####...............########
  ################.......####.....####.....####.......#######
  ###############........####.....####.....####........######
  ##############.........####.....####.....####.........#####
  #############..........####..............####..........####
  ############............................................###
  ############....####............................####....###
  ############...&####............................####....###
  ############....####............................####&...###
  ############....####............................####....###
  ############............................................###
  #############..........####..............####..........####
  ##############.........####.....####.....####.........#####
  ###############........####...X.####.....####........######
  ################.......####....%####.....####.......#######
  #################...............####...............########
  ##################................................#########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 24/50   Experience 33460/9
  ToHit Ranged +2  ToHit Melee +4  ToDmg Ranged +1  ToDmg Melee +4

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a bitch   (Level 1)
    Son of a gun     (Level 3)
    Reloader         (Level 1)
    Eagle Eye        (Level 1)
    Brute            (Level 1)
    Dualgunner       (Level 1)
    Whizkid          (Level 1)

  SoG->SoG->DG->WK->EE->SoG->Rel->SoB->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (95%) (BP)
    [b] [ Weapon     ]   Dragonslayer (9d9)
    [c] [ Boots      ]   protective boots [2/2] (96%) (A)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] storm bolter pistol (1d9)x6 [30/30]
    [b] speedloader pistol (2d4) [6/6]
    [c] pistol (2d5) [8/8] (B1P1T1)
    [d] blue armor [2/2] (81%)
    [e] fireproof red armor [4/4] (76%)
    [f] red armor [4/4] (74%)
    [g] ballistic vest [3/3] (100%) (PT)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x40)
    [k] 10mm ammo (x100)
    [l] 10mm ammo (x100)
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] phase device
    [q] envirosuit pack
    [r] thermonuclear bomb
    [s] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 60%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 60%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 85% 
    Fire       - internal 0%    torso 85%   feet 60% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    96 former humans
    63 former sergeants
    9 former captains
    82 imps
    26 demons
    56 lost souls
    22 cacodemons
    10 hell knights
    8 barons of hell
    7 arachnotrons
    2 former commandos
    4 pain elementals
    1 revenant
    2 mancubi
    3 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a speedloader pistol!
  On level 10 he assembled a storm bolter pistol!
  On level 10 he assembled a fireproof armor!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  He left level 20 as soon as possible.
  On level 22 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Spider Mastermind hits you. You need to taste blood!
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 Spider Mastermind hits you. You need to taste blood!
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 You see : a Spider Mastermind (mortally wounded) [m]ore | pool of blood
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 Spider Mastermind hits you. You need to taste blood!
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 Spider Mastermind hits you. You need to taste blood!
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 Spider Mastermind hits you. You need to taste blood!
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 You see : a Spider Mastermind (almost dead) [m]ore | pool of blood
 This weapon isn't worthy of a marksman! You hit the Spider Mastermind. The
 Spider Mastermind dies. You feel relatively safe now.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 6 brave souls have ventured into Phobos:
 2 of those were killed.

 4 souls destroyed the Mastermind...
 3 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

Ok, first off, I'm proud of myself for figuring out how to wield the Dragonslayer. Somewhat fittingly, of course I figure that out during an AoMr run. Therein goes the loss of the YAAM- I didn't even realize I was punching everything to death right away, but once I picked up on that, I figured it would probably be better just to run down to Dis ASAP. Gotta hand it to my character, though: even 'zerked out of his freaking mind with the Mastermind bearing down on him, my character stuck to his principles and punched out the Mastermind. Which was actually pretty easy- the Mastermind's really squishy in melee combat, so much so that I might go primarily for Chainsaw kills in the future.

Some other thoughts: Phobos Anomaly is a mofo under AoMr. I've never really figured out how to do it cleanly under this challenge, and given the changes to Lost Souls and to the Anomaly in general, I simply don't see an easy way to clear it without a lucky phase, a Shockwave Pack, or simply losing a lot of health. That Ballistic Vest saved my sorry ass from the Lost Soul ambush, but the Bruiser Bros. pretty much bruised each other. I think they did about as much damage to each other (from splash) as I dealt with my guns. Also, managed to put together a Storm Bolter Pistol in Hell's Armory; praise the f'ing Emperor! Just before I grabbed the DS, I was capable of occasionally one-salvoing Hell Knights, and killed Barons before they could respond. I shudder to consider what the SBP might be capable of in the hands of a Sharpshooter.
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0.9.9.7 Mancubus 1st Lieutenant
[19/12/5/1/0]

snowstorm

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #1 on: January 06, 2012, 17:01 »

I shudder to consider what the SBP might be capable of in the hands of a Sharpshooter.

Amazingly much , not that much :) ---> http://forum.chaosforge.org/index.php/topic,5040.0.html
But, i'm not that much experienced a player anyway.

Good job on figuring out the DS. Please don't spoil the secret ^^ I wanna figure it out on my own.
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GrimmC

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #2 on: January 06, 2012, 17:03 »

Hmm...15 posts on the forum and you've figured out the Dragonslayer? Not bad...

Just don't go posting the info here, or anywhere for that matter. It's the most cherished secret of DoomRL, after all! (Not even the might Tormuse knows it's mein.) Sucks that you got it on AoMr though...I'm surprised it didn't totally screw your game. (i.e., leaving you unable to attack at all.) Some shrewd bugtester must have teased that one out...
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Aoi

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #3 on: January 06, 2012, 20:33 »

Really? I had a pretty easy time with the Anomaly in M|AoMr, but it might have to do with my loadout selections. I grabbed Hellrunner at L4/5 and made Tactical Armor as soon as possible.

My general strategy was to walk out until the walls broke, start running, retreat back into the entry room so only one lost soul can hit me, switch to better armor and gun them down that way. With Scout+Tactical Armor+HR1, I could move faster than the lost souls so I didn't take too many hits retreating.

Now, fighting the brothers... I have trouble with timing missile-users.
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IronBeer

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #4 on: January 06, 2012, 23:53 »

Amazingly much , not that much :) ---> http://forum.chaosforge.org/index.php/topic,5040.0.html
But, i'm not that much experienced a player anyway.
Ok, I'm no pro, but I know a few things about the mechanics.

Point #1- Ability to hit a target decreases with range from the target. With your 3 levels in EE, you should pretty much always hit Cybie at the edge of your vision, and he should have trouble retaliating. If he closes in, you'll have a harder time dodging. Ergo, with a little space behind yourself and the walls, you should easily be able to circlestrafe around him until he fires, then retaliate.
Point #2- As a Techie, you could have phases/healed in just about no time. Yes, that would be a tough fight with little to no armor (which is where you seemed to be headed), but doable. Phase/run to get some distance from Cybie, then blindfire both BFGs as close to him as you could manage. That Phase Device and the 2 Large Medkits probably could have seen you through. Oh, and Power Batteries for your BFGs? That helps even more. (er, looks like this was already covered in your thread. Apologies for any redundancy)

Good learning experience, though- live (die) and learn, and don't forget to have fun!
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0.9.9.7 Mancubus 1st Lieutenant
[19/12/5/1/0]

Tormuse

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #5 on: January 07, 2012, 05:54 »

Getting DS to work on an AoMr game sounds like an "I don't know whether to laugh or cry" moment.  :P  (Especially with a SBP in your inventory!  Seems like you came out okay, though)  Unfortunately, this also effectively dashes my latest theory about how to pick it up.  :|

Hmm...
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Apostle Chaos Lt. General (0.9.9.7)
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Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

Matt_S

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Re: [M|AoMr|81%|YAVP] To Hell with guns! :P
« Reply #6 on: January 07, 2012, 11:29 »

I rather like Arena Master Staff spamming for the Anomaly's lost souls - I think it's a pretty good time to use any remaining small medpacks.  Of course, not everyone does Hell's Arena on AoMr.
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