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Author Topic: [Not Bug][0.9.9.5 WinXP SP3] lost souls not palalyzed  (Read 627 times)

ortoslon

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[Not Bug][0.9.9.5 WinXP SP3] lost souls not palalyzed
« on: January 07, 2012, 20:35 »

While other enemies don't act for some time after being lever-summoned or at level start, lost souls act the next turn.
« Last Edit: January 08, 2012, 15:23 by tehtmi »
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tehtmi

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Re: [0.9.9.5 WinXP SP3] lost souls not palalyzed
« Reply #1 on: January 07, 2012, 20:44 »

This is just a quirk of the game's speed system.  Lost souls are faster than other enemies, so they are quicker to recover from the surprise of being summoned.  They're a lot faster... twice as fast or more in a lot of cases, so the difference is very noticeable.  Not a bug.
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