DRL > Bug Reports

[Not Bug][0.9.9.5 WinXP SP3] lost souls not palalyzed

(1/1)

ortoslon:
While other enemies don't act for some time after being lever-summoned or at level start, lost souls act the next turn.

tehtmi:
This is just a quirk of the game's speed system.  Lost souls are faster than other enemies, so they are quicker to recover from the surprise of being summoned.  They're a lot faster... twice as fast or more in a lot of cases, so the difference is very noticeable.  Not a bug.

Navigation

[0] Message Index

Go to full version