DoomRL > Bug Reports

Nuke bug and mortem file

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Firstblood:
V 0.985

I think I have experienced the same bug as RepoRipper, and Rook on page 3, as well.
Also a possible lever bug (see below)

It seems as if you set a Nuke on a previous level, and survive (not sure about if you set a Nuke and go down stairs before it explodes), then you will get a loss at level 25 regardless of how you defeat the Cyberdemon (possible exception, Nuke him and survive). Its not even a partial win, and scoreboard says you Nuked yourself on Level 25.


I remember setting a Nuke, because I planted one while invulnerable and planned to pull a (summon enemies) lever repeatedly with one or two seconds to go. The lever didn't work (I don't know if thats intentional, but it seems if you pull that lever after you set a nuke, enemies will never appear), and I pulled it until it said nothing happens. Thats why I remember so easily, because it was disappointing not to have any demons spawn for my nuke :P (I don't know whether thats a lever bug or intentional).

Then I got to level 25, killed CD and it said I had nuked myself.


I take it that this bug has been fixed in the beta though?

RepoRipper:
oh well i guess i gotta go through from pre-cathedral save....

Kornel Kisielewicz:
This bug is fixed in the current beta and will be ok in the imminent 0.9.8.7 version :)

TFoN:
Which is coming out when...? ^^

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