DRL > Requests For Features

New Feature: Non-exploding Barrels

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Valkeera:
Please create non-exploding barrels to replace some of the exploding ones. The non-exploding barrels would be colored red, and would be destructible by normal ranged or melee attack, but don't hurt the player and don't destroy everything in their vicinity.

Kornel Kisielewicz:
Hmm, wonder what the tactical use of them would be... Maybe they could sometimes hold items? (Diablo-like, I know :-P)

P.S. I knew the Kerrigan avatar would have some use ^^

Blade:
Can you imagine people on Phobos space base hiding plasma rifle or supercharge in red barrel? Maybe monsters and marine that are next to it can fire through it, but monsters and marine that are more than 1 square away, cannot ,so they will hit the barrel? It will be like defensive point, behind which you can hide from monsters(especially from sergeants in melee mode on first levels).

Valkeera:
Well, the possibilities are endless ;-)

Spoiler (click to show/hide)For example blocking a corridor which you may want to unblock later without having to destroy everything in sight; or hide behind the barrel from enemy's fire if you need to reload or change armor; or hide behind it, then approach an enemy oblivious to your presence by pushing the barrel right nex to him, then jump from out of it and decapitate him with your chainsaw - definitely useful for melee characters.
Though I must admit that bottling a hell baron with exploding barrels and then blowing them all up has its charms too, heh heh :-D

Kornel Kisielewicz:
Those would need the barrel to have high damage resistance, and make the block sight...

Damn, the vision code needs an update :/

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