Chaosforge Forum

  • April 19, 2024, 21:25
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [Solved][0.9.9.5]Chainfire bug  (Read 2148 times)

Gamer-man

  • Sergeant
  • *
  • Offline Offline
  • Posts: 64
  • Lost Soul
    • View Profile
[Solved][0.9.9.5]Chainfire bug
« on: January 08, 2012, 21:54 »

After killing the cyberdemon with a chain fire plasma rifle, i spawn in an arachnitron cave.  it treated my as being in chain fire still, with my last target location as its current facing (for purposes of rotation for chain fire).
« Last Edit: January 13, 2012, 21:45 by tehtmi »
Logged

Gamer-man

  • Sergeant
  • *
  • Offline Offline
  • Posts: 64
  • Lost Soul
    • View Profile
Re: [0.9.9.5]Chainfire bug
« Reply #1 on: January 09, 2012, 16:45 »

for that matter, if you are tired at the end of the cyberdemon fight, you remain tired at the start of the next level
Logged

tehtmi

  • Programmer
  • Local Inquisitor
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 458
    • View Profile
Re: [0.9.9.5]Chainfire bug
« Reply #2 on: January 09, 2012, 20:21 »

Yeah... that transition is weird any it didn't used to matter.  I'll look at it, but if you notice any other little problems like this, please bring them up.  Thanks!
Logged

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 505
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: [0.9.9.5]Chainfire bug
« Reply #3 on: January 10, 2012, 21:33 »

before it was just a normal set of stairs, now it's an immediate placement in the next level (after the story text) without running the transition.
Logged
v.997 [16/5/2/0/0]

tehtmi

  • Programmer
  • Local Inquisitor
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 458
    • View Profile
Re: [0.9.9.5]Chainfire bug
« Reply #4 on: January 13, 2012, 21:44 »

Chainfire problem is fixed.  I couldn't reproduce the problem with tactics.

Edit:  If the problem with tactics recurs or more info is available, please open a new bug report.  Thanks.
Logged
Pages: [1]