DRL > Requests For Features
Tutorial mode
bfg9001:
Tutorial would be nice. But then again, is it really needed? The keys are simple enough as is, lol.
Jim9137:
DoomRL was the first roguelike I properly tried. :(
RickVoid:
DoomRL is the first rougelike I've beaten.
Anyway, I really like this idea. Set up the map like a marine training course, complete with dummies, armor, weapons, obstacle courses (example below), and at the end, have a demon appear that you have to kill with the weapons you've found. (Kind of like "Congratulations, Marine, you've succesfully completed your- (demon teleports in) WHAT THE HELL IS THAT!!??" Then you kill it and the commander comes back on the radio. "Situation Green. All hostiles pacified. All knowledge of this event will be classified, Marine. I don't need to tell you what that means.")
Here's the map of the obstacle course:
--- Code: ---##################################
#....##########..####............#
#....###...#.#.##................#
#..@..#.###.#.#######............#
#....#.##############............#
#....################............#
--- End code ---
Yeah, it looks crappy, but I think you get the idea. Just something to get players used to using the Numpad to navigate (I'd never done it before I played a rougelike).
Santiago Zapata:
And afterwards, the commander comes to kill you, nobody must know about this incident after all!
And if you kill the commander then ---
Spoiler (click to show/hide) !!!
RickVoid:
--- Quote from: Santiago Zapata on December 11, 2006, 12:24 ---And afterwards, the commander comes to kill you, nobody must know about this incident after all!
And if you kill the commander then ---
Spoiler (click to show/hide) !!!
--- End quote ---
Actually, I just thought it would be cool to foreshadow the incident by having a demon try to kill the marine during training.
How about this: Instead of the commander seeing the whole thing, all power goes out in the base. (Rooms go dark) The commander's voice goes to static, and a couple imps and a demon appear. After they die, their bodies disappear and power goes back to the base. The commander make some excuses for the power loss and the marine never mentions the attack. (Seeing as how the bodies just vanished, he has no proof and would likely be tossed in a padded room.)
In another idea for the tutorial (no foreshadowing this time) you go through all the stuff I described before, but the commander is also on the map (as a white @) and at the end he orders you to slaughter a helpless encampment of (i dunno, helpless people) at which point, you refuse. He immeadiately goes hostile and shoots one of them campers. Then you kill him. This explains why you were sent to mars but didn't go into phobos with the others.
Yeah. Like in the book. :( I know...
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