DoomRL > 0.9.9.5
[H|AoB|YAVP] Another life in the fast lane (7m31s)
MaiZure:
This time I bumped up the difficulty two notches for my first ever attempt of AoB at the HMP level (I usually only do HNTR and N!)
No change in strategy here - run to CC and get the chainsaw. Killed a bit more this time around
Balance note for dev team: this was the FIRST attempt at this difficulty.
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DoomRL (v.0.9.9.5) roguelike post-mortem character dump
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MaiZure, level 6 Cacodemon Captain Scout,
defeated the Mastermind on level 8 of Hell.
He survived 8528 turns and scored 75699 points.
He played for 7 minutes and 31 seconds.
He wasn't afraid to be hurt plenty.
He killed 129 out of 525 hellspawn. (24%)
Who gave him the ticket to hell, anyway?
He was an Angel of Berserk!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 0
-- Awards ----------------------------------------------------
Major Icarus Cross
Compet-n Platinum Cross
Berserker Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 43/50 Experience 12746/6
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Bru->Bru->Ber->Bru->HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [1/4] (19%)
[b] [ Weapon ] chainsaw (4d6)
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] green armor [1/1] (100%)
[b] blue armor [2/2] (100%)
[c] combat knife (2d5)
[d] small med-pack
[e] small med-pack
[f] small med-pack
[g] small med-pack
[h] thermonuclear bomb
[i] steel boots [1/1] (100%)
[j] steel boots [1/1] (100%)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 60% feet 60%
Melee - internal 0% torso 60% feet 60%
Shrapnel - internal 0% torso 60% feet 60%
Acid - internal 0% torso 60% feet 60%
Fire - internal 0% torso 85% feet 60%
Plasma - internal 0% torso 60% feet 60%
-- Kills -----------------------------------------------------
19 former humans
8 former sergeants
5 former captains
23 imps
23 demons
29 lost souls
4 cacodemons
3 hell knights
2 barons of hell
1 arachnotron
3 former commandos
1 pain elemental
1 revenant
1 mancubus
2 arch-viles
2 bruiser brothers
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
He left level 2 as soon as possible.
He left level 4 as soon as possible.
On level 4 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 16 he found the Tower of Babel!
He left level 19 as soon as possible.
On level 19 he entered the Vaults.
He came, he saw, but he left.
He left level 21 as soon as possible.
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
armor is damaged! You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. You're going berserk! The Spider Mastermind
hits you. You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. You feel
relatively safe now. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
-- General ---------------------------------------------------
151 brave souls have ventured into Phobos:
128 of those were killed.
4 didn't read the thermonuclear bomb manual.
And 6 couldn't handle the stress and committed a stupid suicide.
13 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
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--- End code ---
Zecks:
I've never died on difficulties lower than UV since I started a new file. (though i manually quit sometimes before certain death)
MaiZure:
I consider myself an average player - I shouldn't be able to post these mortems
Point being that unarmed rush strategies are clearly broken epecially now that the enemies seem less aggressive with the new AI.
I'm bringing these strategies to light so they can be squashed! :P
Klear:
--- Quote from: MaiZure on January 12, 2012, 00:18 ---(I usually only do HNTR and N!)
--- End quote ---
You usually play Nightmare! and are surprised that HMP is easy?!?
MaiZure:
--- Quote from: Klear on January 12, 2012, 02:17 ---You usually play Nightmare! and are surprised that HMP is easy?!?
--- End quote ---
I rarely succeed on N!
But this mortem's significance wasn't the HMP victory - it was the time factor achieved and subsequent design implication.
ITYTD is understandable
But at the HMP level, I expect some tactics to be involved in a victory. The only strategy involved here was rush to the stairs.
I think the problem involves the .995 AI spending more time moving around (chasing and backing away) and less time putting firepower on me.
NOTE: I tried this on UV and I did make it to Deimos on the first attempt but died. What makes the difference is the enemy accuracy boost at the UV level
--- Quote from: Zecks on January 12, 2012, 00:37 ---I've never died on difficulties lower than UV since I started a new file. (though i manually quit sometimes before certain death)
--- End quote ---
Case and point right there.
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