DRL > Discussion

ASCII graphics for Doom

<< < (8/8)

thelaptop:
Unlocked and merged.

grommile:

--- Quote from: Klear on April 02, 2012, 14:02 ---Edit: I'm making hallways just wide enough so that doomguy can't walk around a former human, but demons barely fit into those and some bigger enemies have absolutely no way to fit inside. I'm NOT looking forward to finding out whatever needs to be modded to make all the enemies smaller.
--- End quote ---
A BEX file making all the monsters smaller should be pretty simple to write.

http://www.doomworld.com/eternity/engine/dehref.html#things

Flame_US3r:
Just now saw the Hell Arena video; holy crap it's fantastic.

So meta. Before you know it, someone will get the bright idea to make a real-time action roguelike based on your wad! Doomception.

Klear:
@grommile

Thanks! I started this just by changing graphics, then I learnt to make levels, and now I know how to make advanced scripts. I guess I'll know everything there is to know of Doom modding by the time I'm finished =)

@Flame_US3r

That is the logical next step, yeah...

@everybody

Thanks for the support! Sadly, I don't have much time to dedicate to this, but I'll be slowly adding to it until it's finished, I hope.

Navigation

[0] Message Index

[*] Previous page

Go to full version