DRL > Discussion
ASCII graphics for Doom
Klear:
--- Quote from: GrimmC on January 13, 2012, 16:25 ---Not sure how this would be received by the mainstream Doom community, but give it a shot :P
--- End quote ---
I'm doing it just for you! Well, and myself, obviously. I mean, it's high time I made a mod for Doom. I used to make a lot of maps for Duke 3D (that was way before I even had internet, so I guess it's all lost now) and then I pretty much only did stuff for Blizzard's games. But I really want to mod doom, for old time's sake.
Plus it seems nowadays it's very easy.
Edit: It seems to be high time to make this mod, btw, seeing that a graphical version is around the corner.
Klear:
Klear has created "AsciiDoom", a doom mod! It menaces with spikes of ASCII. On it is an image of a former human. The artwork relates to discovery of Doom RL by Klear in winter 2011.
I'm not yet finished, but probably about halfway there. Here are some screenies:
Spoiler (click to show/hide)Here's a door, a barrel, and a small health. It's so disappointing that it only gives you 1HP... and here I thought DoomRL was harder.
This is what pistol looks like, though I'll have to make it smaller. You can't see shit with it equipped. That red thing is a pool of blood, btw.
When I was little, I always wished I knew how to get outside. I'm kinda ashamed I couldn't figure it out most of the times.
Two formers and a dead body. I'll have to make the formers bigger.
BTW, it's pretty much impossible to tell apart sergeants and lowly zombiemen, since there's quite a lot of shadows.
These two have pistols... I think.
Oh! And the red thing at the bottom edge of the screen might be ASCIIfied bullet impact, also known as blood.
Some random items. I have fists ready, and they are invisible. Obviously.
A couple of imps showing you how mirrored sprites can pose problems. It looks much worse on formers and demons.
Thank god most of the enemies will be horizontally symmetrical.
Ouch!
Ahhh.. at last! Exit.. uh... I mean stairs...
The trees look more like crosses, ready for crucifiction. And you didn't believe me that ASCII will be an improvement!
So yeah. I'm making this. It makes the game a little harder, since you don't see enemy animations. Otherwise it's quite pointless, as expected, but wait unitl I'm finished with graphics and start remaking levels!
Unless somebody really REALLY wants to play this, I'll wait with uploading the mod itself until I finish it (at least Doom 1 stuff).
ParaSait:
:D I love how those armor shards are like ^^
But it's a tad awkward that it looks like you're holding the weapon upward.
Kornel Kisielewicz:
I really want a gameplay video ASAP, I'll push this on the ChaosForge promo channels, cause it's hillarious :D
ParaSait:
--- Quote from: Kornel Kisielewicz on January 17, 2012, 14:47 ---I really want a gameplay video ASAP, I'll push this on the ChaosForge promo channels, cause it's hillarious :D
--- End quote ---
Yeah and promote it as "final version of DoomRL-G". Hilarity ensues. :P
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