DRL > Requests For Features
Chained court (normal) update
rchandra:
Because of:
a) A player with a rocket launcher at this point probably cleared Hell's Arena and is thus not in chained court (normal)
b) the berserk packs no longer make it completely trivial to get in and out of the rooms behind the lava
I think it would be nice to move the mods from the corners into the rooms guarded by caco/HK/Baron.
Game Hunter:
I was thinking about possibilities for a redesign. Here's one draft:
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--- End code ---
It's pretty simple: throw levers to release the "cages". Once all three are thrown, the middle reward-cages open up. Of course, a player with enough health (or potentially explosives since there's little reason to make things permanent here) could get the stuff without all the hassle.
This is just an example: I'm trying to figure out a good design for early-game. (And if you turn your head, it looks like a Tiki-man!)
Kornel Kisielewicz:
Possible deathtrap for phase device. Either mark the inner floors as NOTELE or add levers also inside.
Game Hunter:
--- Quote from: Kornel Kisielewicz on January 19, 2012, 14:22 ---Possible deathtrap for phase device. Either mark the inner floors as NOTELE or add levers also inside.
--- End quote ---
Assuming this is a good candidate for the revised CC, I'll definitely keep it in mind. Not that phases are particularly common on by dlvl5, but we certainly don't want any impossible scenarios. That aside, I'd like to hear if anyone likes this setup or if they'd prefer something different (and, if you can, explain what you'd like to see instead).
While we're on the subject of special level revisions, I do want to show the map draft I made for a potentially radicalized version of Spider's Lair: once I have access to my personal copy, I'll display it so everyone can see. (Kornel's pretty skeptical but I believe it will provide a far more interesting dynamic to the otherwise-empty landscape.)
tinyrodent:
--- Quote from: Kornel Kisielewicz on January 19, 2012, 14:22 ---Possible deathtrap for phase device. Either mark the inner floors as NOTELE or add levers also inside.
--- End quote ---
If that is a concern, then don't some other maps need attention as well? I'm thinking of The Wall specifically. But if tele is prohibited there, it won't make the Brick Silver Badge any easier... unless there is some trick I haven't learned...?
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