DRL > Bug Reports

[0.9.9.5 Win7] crosshair memory inconsistent

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ParaSait:
I think it should be fixed as a glitch and implemented as a feature. Somehow.

Kornel Kisielewicz:
Initially, it was done so for the following reason -- there's a rule that says that if the last target is not visible, ditch the target -- otherwise, you could fire somewhere, move to the other edge of the map, and suddenly when targeting it would go all the way back.

However, thinking about it made me realize that the easiest way to fix this is to just reset the target on any move action.

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