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Author Topic: Doom2RL?  (Read 4623 times)

bfg9001

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Doom2RL?
« on: December 10, 2006, 11:36 »

What are the chances of there being a Doom2RL after DoomRL is finished? And who would actually like to see it?
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Blade

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Re: Doom2RL?
« Reply #1 on: December 10, 2006, 11:45 »

Is DooM2RL needed? I mean, in time DooMRL itself will contain all monsers from DooM2, it will have level editor, so it will be possible to port levels from DooM2, it will have, maybe, Icon of Sin finall BOSS(can't wait, till that happen!))). It already have all weapons from DooM2. Can you tell any other difference between DooM and DooM2?
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Neth

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Re: Doom2RL?
« Reply #2 on: December 10, 2006, 12:35 »

yep, I can

as I can remember, DooMRL2 will be a tilegraphic game=) (beter to be true)
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Kornel Kisielewicz

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Re: Doom2RL?
« Reply #3 on: December 10, 2006, 13:00 »

Graphics will be added before 1.0.0 is out :-P
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Neth

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Re: Doom2RL?
« Reply #4 on: December 10, 2006, 13:24 »

HELL YEAH!!!
thats a good news :-P
THNX!
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Valkeera

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Re: Doom2RL?
« Reply #5 on: December 10, 2006, 13:49 »

I wonder... Will it still be available in ASCII, even after graphics is added?
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Kornel Kisielewicz

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Re: Doom2RL?
« Reply #6 on: December 10, 2006, 13:56 »

Yes. There will be separate downloads for the ASCII version and Graphics version.
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Neth

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Re: Doom2RL?
« Reply #7 on: December 10, 2006, 13:58 »

He=) thats a good news=)
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Valkeera

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Re: Doom2RL?
« Reply #8 on: December 10, 2006, 14:04 »

Neat! *does a happy dance* I have nothing against graphics, but I like DoomRL for its characteristic ASCII lookout :-)
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Fingerzam

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Re: Doom2RL?
« Reply #9 on: December 11, 2006, 14:09 »

Will I be able to install both to the same folder? Just that if I want to play both, but want to use the same player and score files?
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Kornel Kisielewicz

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Re: Doom2RL?
« Reply #10 on: December 11, 2006, 14:25 »

They will be completely interchangable.
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