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Author Topic: [U|AoMC|YAAM] AoMC is Easy!  (Read 1268 times)

RSO

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[U|AoMC|YAAM] AoMC is Easy!
« on: January 24, 2012, 20:08 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.5) roguelike post-mortem character dump
--------------------------------------------------------------

 RSO, level 15 Hell Baron 1st Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 111480 turns and scored 341351 points.
 He played for 1 hour, 29 minutes and 15 seconds.
 He was a man of Ultra-Violence!

 He killed 909 out of 909 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Medal of Prejudice
  UAC Star (silver cluster)
  Hell Champion Medal
  Hell Armorer Badge
  Gatekeeper Gold Badge
  Veteran Silver Badge
  Veteran Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  #########........####.....####.....####........############
  ########.........####.....####.....####.........###########
  #######..........####..............####..........##########
  ######............................................#########
  ######....####............................####....#########
  ######...&####............................####....#########
  ######....####............................####&...#########
  ######....####............................####....#########
  ######............................................#########
  #######..........####........%.....####..........##########
  ########.........####.....####X....####.........###########
  #########........####.....####.....####........############
  ##########.......####.....####.....####.......#############
  ###########...............####...............##############
  ############................................###############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 48/50   Experience 107299/15
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Son of a bitch   (Level 5)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->TH->SoB->Fin->Fin->WK->SoB->SoB->Fin->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [2/2] (98%) (A)
    [b] [ Weapon     ]   Railgun (8d8) [30/40]
    [c] [ Boots      ]   plasteel boots [2/2] (67%) (A)
    [d] [ Prepared   ]   nuclear plasma rifle (1d8)x6 [2/31] (B1P2)

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d7)x6 [40/40]
    [b] BFG 9000 (10d8) [100/100]
    [c] red armor [6/6] (92%) (P)
    [d] Lava Armor [4/4] (100%)
    [e] power cell (x70)
    [f] power cell (x70)
    [g] power cell (x70)
    [h] power cell (x70)
    [i] power cell (x50)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] homing phase device
    [p] technical mod pack
    [q] blood skull
    [r] lava element

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    86 former humans
    74 former sergeants
    46 former captains
    167 imps
    79 demons
    149 lost souls
    40 cacodemons
    24 hell knights
    67 barons of hell
    53 arachnotrons
    14 former commandos
    19 pain elementals
    41 revenants
    17 mancubi
    26 arch-viles
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 18 he entered the Vaults.
  On level 18 he found the Railgun!
  He cracked the Vaults and cleared them out!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Lava Armor!
  He managed to clear the Lava Pits completely!
  On level 23 he encountered an armed nuke!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 hits the Spider Mastermind. The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (heavily wounded) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind. The missile hits the Spider Mastermind. The Spider
 Mastermind hits you.
 You swap your weapons instantly!
 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The Spider Mastermind hits you.
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The Spider Mastermind dies. You
 feel relatively safe now. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 228 brave souls have ventured into Phobos:
 203 of those were killed.
 1 of those was killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 13 couldn't handle the stress and committed a stupid suicide.

 9 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 6 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

Long time reader, first time poster. I can't play UV for carp normally, but I thought I'd try my luck at AoMC. Tactical Defense is a lot more effective when B's and V's die in one shot. I chose not to Invulneranuke the Mastermind because I didn't want to spoil my first UV win by dying in Hell Fortress. Next time, though!

Agility Modded duelist armor is shmexy. The new Tac Armor/Boots are crap because they're no better than slapping an agi mod on anything else worth having.

Hardest part was probably Phobos1, that level's awful on AoMC. Next up is the new Anomaly, which is nigh-impossible without a phase device. The Chained Court (hardmode) and The Wall were also nasty, but those could be taken slowly and cautiously thanks to intuition and MCe. I was out of bullets from The Wall until Hell's Armory, and having to make due with plasma cells and shotgun shells.

Next time, I'll keep the damage from my Nuclear Plasma Rifle at 11. At 12, it started knocking things back and out of its own stream of fire, which led to a few close calls.

I had found the Railgun before in AoMC/UV. My first AoMC/UV, in fact - I got the Railgun on Phobos2 (made Hell's Arena a breeze), but then I wasted all my ammo in the Wall because I didn't realize there were Viles... then I died in the Anomaly. I kept hoping and hoping to see the Railgun again, and I finally did in The Vaults. I thought it was an omen that I was about to die in an embarrassing way; I never expected to be standing toe-to-toe with the Mastermind and still have that thing in my hands.
Logged
9.9.6 Cacodemon Sergent Major (Wins: 0, 2, 0, 1, 0)
Badges: 14 | 5 | 4 | 1 | 0

9.9.5 Arch-Vile Captain (22 | 15 | 7 | 2 | 1)

2DeviationsOut

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Re: [U|AoMC|YAAM] AoMC is Easy!
« Reply #1 on: January 26, 2012, 13:09 »

Finding the Railgun is simply amazing anytime, but it's crazy on AoMC. I agree that it's best to keep plasma rifle damage at 11 on AoMC, unless you're building a wall-cutting rifle.
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