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Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
Klear:
We definitely need all the steel and iron we can get, including stuff that we can melt, if we can afford it. Also, I think I Klearol placed an order on screw trap components from the mountainhomes, so that we can make a lot of pumps and make all that magma useful (and fun). Has anybody made any attempt to build a pump stack so far? With magma, steelworking won't be so painful with our lack of trees (and iron).
Other than that, I have no idea what stuff we are lacking at the moment.
Matt_S:
Report:
Spoiler: Granite (click to show/hide)2nd Granite: Ghost put to rest; there was already a slab that just hadn't been placed.
5th of Granite: SHIT! Id Zonsanreb, a child, was killed by something. Bunch of repeated job cancelling spam obscured it; must fix.
Zuglar Mosusamkol's corpse seems responsible.
6th of Granite: Our resident vampire slayer had a child :3
Saw a ghost on the unit list. Dead drafted. It's in the old dorms. Their name isn't in the list of dwarves that can be memorialized...?
Found Budamigath's corpse. Have no idea who or what Budamigath is. Ah, turns out Budamigath is Zuglar. After learning that the newest combat reports are on top(...): "The Zuglar Mosusamkol's corpse attacks The Dwarven Baby but She rolls away." lolwat
I have smashed the atoms of the corpses. But where did it come from? Do we have yet another vampire?
7th of Granite: Starved goat. Atom smashed. Uhh, we also have a draftee who can't stand. I'm gonna put him on civilian duty...
10th of Granite: So I think that Zuglar zombie was the child of one of the military dwarves. He's unhappy about losing a child, and one of them is named Zuglar. I went ahead and made a memorial slab to the kid in case it'll help his unhappiness.
13th of Granite: A kid just got a fey mood. Ugh, he needs logs, rock, rough gems, tanned hides, rock blocks, and plant cloth. UGH! All the stuff he needs is available according to the stocks screen. Why won't he go and get it?
17th of Granite: I guess the gems are in the blocked-off portion of the fortress. Time to mine some shit... Also, I learned tetrahedrite is not a gem.
25th of Granite: Endok Tathushrir finished making... a fungiwood piccoli....Spoiler: Slate (click to show/hide)3rd of Slate: What... Kulet just beat up a weapon smith... I think it might have something to do with that mandate for 2 helmets that never got fulfilled. Yep, just checked the justice screen. Doesn't bother him, though.
9th of Slate: Nearly naked kid throwing a tantrum in the dining room.... I'll call it a night.
11th of Slate: So he's calmed down without doing anything, but he's standing in place apparently looking to start a fist fight.
13th of Slate: Another helmet mandate.
14th of Slate: Migrant wave! Ooh, and one of them is our vampire slayer's older sister. Another is her nephew it seems. So many... I lost count, but we have a population of 151 now.
20th of Slate: Oh... oh crap, what if one of them is a vampire?
And shit, that kid (2 yrs old) pummeled someone until they started vomiting.
24th of Slate: Interesting. One woman is now carrying two babies around.
27th of Slate: Same child throwing a tantrum again. While sleeping.
28th of Slate: Nil Orsharstinthad: I'm a Milker.Spoiler: Felsite (click to show/hide)1st of Felsite: Nil Orsharstinthad: No wait, I'm an axedwarf!
2nd of Felsite: Sleep birth...
3rd of Felsite: Another brat throwing a tantrum. They can't even do that right, the punks...
13th of Felsite: Elven Caravan arrived. Uhh, the depot is still full of junk.
15th of Felsite: Cleaned out the elven caravan, gave them a bit of profit so hopefully they'll bring lots of stuff next year.
20th of Felsite: Working on that second floor of the sleeping quarters. Damn, punk kid went berserk.
Edem Dishmabshorast, Dwarven Child has been struck down. Atom smashing time. :(
Spoiler: Hematite (click to show/hide)1st of Hematite: Ahh, summer. Not that you can tell by looking at all the snow.
3rd of Hematite: Sibrek Ustuthgerig has created a masterpiece! It's just a barrel, calm down everyone...
9th of Hematite: Doo dee doo, checking the dorm, everything looks OH SHIT! N with a tilde! Nevermind, it's just a ghost.
19th of Hematite: Grrr, kobold thieves. Don't know if they snagged anything, but one was already out of the fort before I got alerted. Assuming stolen goods would show up in their inventory, nothing got stolen.
24th of Hematite: Migrants II: Migrate HarderSpoiler: Malachite (click to show/hide)1st of Malachite: Oh shit, I just realized I'm a dumbass. Ramps don't work that way... So I've stranded people down in the brand new second floor of the dorms.
4th of Malachite: Built some stairs. Don't mind me, just patching up my floors.
Spoiler: Galena (click to show/hide)13th of Galena: Time flies. The first floor of the dorm is a bit patchwork now, but the good news is the second floor is pretty much good to go.
17th of Galena: Human caravan arrives.
19th of Galena: Sibrek Thikututal, Peasant has taken to a fey mood. Wonderful.Spoiler: Limestone (click to show/hide)1st of Limestone: Sibrek starts his construction. Caravan is still here and uncleaned; the broker chose now to go on break, and I want to buy that stuff, so I'm just going to let anybody do the trade.
3rd of Limestone: The merchants have been cleared! Took more than half a dozen stacks of quarry bush leaves roast. Now I'll wait and watch the idler count drop like a rock as everyone goes to move stuff around :)
5th of Limestone: Sibrek Thikututal has created Otad Anriz, a hematite scepter!
6th of Limestone: Urist Oltarvel, Dwarven Child is throwing a tantrum! This is getting old...
11th of Limestone: Whew, close call. A starved yak cow revived as soon as it got to the atom smasher.
19th of Limestone: I'm trying to atomsmash the zombies in the old dorms. One is about to go down.
Spoiler: Sandstone (click to show/hide)6th of Sandstone: Oh shit, a ghost just killed someone.
8th of Sandstone: And a child just went melancholy...
RSO:
--- Quote from: Matt_S on April 04, 2012, 19:57 ---19th of Limestone: I'm trying to atomsmash the zombies in the old dorms. One is about to go down.
--- End quote ---
*Ducks for cover* Oh shiiiiiiiiiii-
Matt_S:
Even with all the stuff in there forbidden, once I open up the doors there, everybody just has to see what's going on and try to get in there.
Report:
Spoiler: Granite (click to show/hide)2nd Granite: Ghost put to rest; there was already a slab that just hadn't been placed.
5th of Granite: SHIT! Id Zonsanreb, a child, was killed by something. Bunch of repeated job cancelling spam obscured it; must fix.
Zuglar Mosusamkol's corpse seems responsible.
6th of Granite: Our resident vampire slayer had a child :3
Saw a ghost on the unit list. Dead drafted. It's in the old dorms. Their name isn't in the list of dwarves that can be memorialized...?
Found Budamigath's corpse. Have no idea who or what Budamigath is. Ah, turns out Budamigath is Zuglar. After learning that the newest combat reports are on top(...): "The Zuglar Mosusamkol's corpse attacks The Dwarven Baby but She rolls away." lolwat
I have smashed the atoms of the corpses. But where did it come from? Do we have yet another vampire?
7th of Granite: Starved goat. Atom smashed. Uhh, we also have a draftee who can't stand. I'm gonna put him on civilian duty...
10th of Granite: So I think that Zuglar zombie was the child of one of the military dwarves. He's unhappy about losing a child, and one of them is named Zuglar. I went ahead and made a memorial slab to the kid in case it'll help his unhappiness.
13th of Granite: A kid just got a fey mood. Ugh, he needs logs, rock, rough gems, tanned hides, rock blocks, and plant cloth. UGH! All the stuff he needs is available according to the stocks screen. Why won't he go and get it?
17th of Granite: I guess the gems are in the blocked-off portion of the fortress. Time to mine some shit... Also, I learned tetrahedrite is not a gem.
25th of Granite: Endok Tathushrir finished making... a fungiwood piccoli....Spoiler: Slate (click to show/hide)3rd of Slate: What... Kulet just beat up a weapon smith... I think it might have something to do with that mandate for 2 helmets that never got fulfilled. Yep, just checked the justice screen. Doesn't bother him, though.
9th of Slate: Nearly naked kid throwing a tantrum in the dining room.... I'll call it a night.
11th of Slate: So he's calmed down without doing anything, but he's standing in place apparently looking to start a fist fight.
13th of Slate: Another helmet mandate.
14th of Slate: Migrant wave! Ooh, and one of them is our vampire slayer's older sister. Another is her nephew it seems. So many... I lost count, but we have a population of 151 now.
20th of Slate: Oh... oh crap, what if one of them is a vampire?
And shit, that kid (2 yrs old) pummeled someone until they started vomiting.
24th of Slate: Interesting. One woman is now carrying two babies around.
27th of Slate: Same child throwing a tantrum again. While sleeping.
28th of Slate: Nil Orsharstinthad: I'm a Milker.Spoiler: Felsite (click to show/hide)1st of Felsite: Nil Orsharstinthad: No wait, I'm an axedwarf!
2nd of Felsite: Sleep birth...
3rd of Felsite: Another brat throwing a tantrum. They can't even do that right, the punks...
13th of Felsite: Elven Caravan arrived. Uhh, the depot is still full of junk.
15th of Felsite: Cleaned out the elven caravan, gave them a bit of profit so hopefully they'll bring lots of stuff next year.
20th of Felsite: Working on that second floor of the sleeping quarters. Damn, punk kid went berserk.
Edem Dishmabshorast, Dwarven Child has been struck down. Atom smashing time. :(
Spoiler: Hematite (click to show/hide)1st of Hematite: Ahh, summer. Not that you can tell by looking at all the snow.
3rd of Hematite: Sibrek Ustuthgerig has created a masterpiece! It's just a barrel, calm down everyone...
9th of Hematite: Doo dee doo, checking the dorm, everything looks OH SHIT! N with a tilde! Nevermind, it's just a ghost.
19th of Hematite: Grrr, kobold thieves. Don't know if they snagged anything, but one was already out of the fort before I got alerted. Assuming stolen goods would show up in their inventory, nothing got stolen.
24th of Hematite: Migrants II: Migrate HarderSpoiler: Malachite (click to show/hide)1st of Malachite: Oh shit, I just realized I'm a dumbass. Ramps don't work that way... So I've stranded people down in the brand new second floor of the dorms.
4th of Malachite: Built some stairs. Don't mind me, just patching up my floors.
Spoiler: Galena (click to show/hide)13th of Galena: Time flies. The first floor of the dorm is a bit patchwork now, but the good news is the second floor is pretty much good to go.
17th of Galena: Human caravan arrives.
19th of Galena: Sibrek Thikututal, Peasant has taken to a fey mood. Wonderful.Spoiler: Limestone (click to show/hide)1st of Limestone: Sibrek starts his construction. Caravan is still here and uncleaned; the broker chose now to go on break, and I want to buy that stuff, so I'm just going to let anybody do the trade.
3rd of Limestone: The merchants have been cleared! Took more than half a dozen stacks of quarry bush leaves roast. Now I'll wait and watch the idler count drop like a rock as everyone goes to move stuff around :)
5th of Limestone: Sibrek Thikututal has created Otad Anriz, a hematite scepter!
6th of Limestone: Urist Oltarvel, Dwarven Child is throwing a tantrum! This is getting old...
11th of Limestone: Whew, close call. A starved yak cow revived as soon as it got to the atom smasher.
19th of Limestone: I'm trying to atomsmash the zombies in the old dorms. One is about to go down.
Spoiler: Sandstone (click to show/hide)6th of Sandstone: Oh shit, a ghost just killed someone.
8th of Sandstone: And a child just went melancholy...
12th of Sandstone: Some good news: around 7 or 8 zombies have had their atoms thoroughly smashed. There's still a ghost, an undead arm which I've locked in the room, and I think only one zombie left which is hiding out deep in the stairwellSpoiler: Timber (click to show/hide)3rd of Timber: Migrate with a Vengeance.
6th of Timber: Feeling gutsy, I butchered a starving foal.
9th of Timber: "Meng Kolthikut, Dwarven Child cancels Starting Fist Fight: Went insane."
17th of Timber: First alert I got, a snatcher was seen. He was in a cage trap. Then, bam! An ambush! I need time to think this out. An engineer is already out replacing the trap, so just raising the drawbridge is doom for her. I knew I should have prepared something.
18th of Timber: Seven Goblin pikemen, plus the already captured thief. Three of the gobbos also got caught in cages, the first one in banged up the engineer a bit, but she got away and that goblin got his ass kicked. Then things went down hill... Three on three. Tulon Borloncilob died leaving it 2 on 3 with one reinforcement on the way, and they are all fighting on the main bridge which is due to be lifted any frame now. Oh, and did I mention the body parts starting to litter the place?
Momuz Emalerith joins Tulon in the grave... Meanwhile Ber Kadoltolun has crawled to the depot like a coward. Solon Olinevost is about to enter the frey. I've recruited some random people with skills to hopefully help keep this from getting any more out of hand. And BAM! Drawbridge is up while the three gobbos were standing on it. HA! They're all in that pit below the drawbridge now. Hehehe, crisis averted I'd say. HEHEHE, the dead gobbo just became one of the walking dead and is beginning to kill his former companions.
Aww shit, the injured soldier outside just saw a kobold thief. Nevermind, the thief and soldier are both just wandering around aimlessly it seems.
19th of Timber: OH COME ON!!! The dwarf who dumped one of our deceased in the atom smasher fell asleep inside. Liaison and caravan.
21st of Timber: Through MY GRACE I let that damn cheese maker live after the undead corpse woke him up.
22nd of Timber: Outpost liaison is looking around the fortress for whoever... I think I'll call it a night. Short but intense.
Fun has been overcome.
RSO:
Nice!
I'm beginning to wonder if maybe I shouldn't have dug that pit in front of the drawbridge. My intent with that was to make it so that we could keep the gate shut whenever we're not actively dealing with traders (hence why the depot is outside the gate - we can close the gate as soon as we don't need to trade anymore). Since Bridges are vulnerable to creatures with the [BUILDINGDESTROYER] tag, like Trolls, I wanted a pit in front of it so that trolls wouldn't be able to reach it.
Now, though, I wonder if it wouldn't have been better to leave the pit out, and just have our gate double as an atomsmasher. We don't really have a safe means of dealing with zombies that are outside the fort.
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