DRL > Requests For Features
New Traits
Valkeera:
I should've probably specified that Stalker only increases your CHANCE being undetected (by 10% per trait level?), and of course would apply only to monsters that are not aware of your presence. Might save your life when you push the wrong lever ;-)
And I like the Basher trait, too - though I'd decrease the duration to 10 turns only, and chance to 10%/tr.level.
Neth:
--- Quote ---Swimer is worthless. On the lower levels you don't see water anyway.
--- End quote ---
OK so maybe in "hazzardous materials" too? =P
--- Quote ---Theres something I don't like about basher... oh wait, it's the fact that it makes melee even easier. (90% chance at level 3 for 90 turns? Come on! Melee is doable, AoM is impossible right now.)
--- End quote ---
In basher I meant not only H2H bashing but a "bullet bashing" too =P
--- Quote ---Kicker might be okay. I like the idea that my PISTOL can get +3 knockback. Take that V!
--- End quote ---
yep, thats good trait=)
--- Quote ---Charm. No. No no no no no. No.
--- End quote ---
agreed in this, but it'll fun when you control cybie=)(or JC) so just good to be only as a spoiler=)
--- Quote ---Ammo gainer. My backpack is typically full of ammo for weapons I won't get until much later. I don't need any more.
Ammo sharper. Not only is it physically impossible to turn 20 handgun rounds into a rocket anyway, it's also ridiculously unbalancing.
--- End quote ---
maybe you have an "Hell smith" in your backpack=)
unbalancing... maybe=) so it will be good to make a 50-200%% loss of ammo that you convert when converting=P
Valkeera:
--- Quote ---Theres something I don't like about basher... oh wait, it's the fact that it makes melee even easier. (90% chance at level 3 for 90 turns? Come on! Melee is doable, AoM is impossible right now.)
--- End quote ---
I think that from the description Basher is not for melee only (that's why there's 2 SoaB), it might apply to all other weapons too (or perhaps limited up to chaingun? BFG has a really bashing effect on its own already ;-)).
Blade:
I'm not against Kicker, Basher(if it will be as Valkeera said), and Hell walker(it is useless to me, but if anybody need it, i won't mind). About other perks: what do we want, to turn DooMRL into total RPG with crafting higher ammo types from lesser ammo types, with creating of armor from corpses?)). And Charm(he-he) is taming then: hit demon with rocket and he will love you for this))). No-no-no-no-no.
Neth:
OK so Ammo sharper is not good thing, but ammo gainer may be left=)
Charm... hmmm... ok, no charm, maybe this
Nerve Shot (spc trait 2 SoaB) (max 3)
Each your shoot make enemy go nuts =P. each level makes enemy shoot at random direction for 20 moves
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