I was holding off on posting
another AoMC/UV mortem. My laptop which serves as my main gaming computer is out of commission, so I downloaded DoomRL on my desktop. Since I can't transfer progress from my desktop back to my laptop without overwriting my laptop's profile, I haven't been doing anything new on my desktop - just a lot of AoMC/UV and some AoMC/N! to practice.
Wouldn't'cha' know it, I get my first diamond badge here. Gatekeeper Diamond. Probably the easiest diamond badge right now.
There were no phase devices to be had on Phobos, but there
was an invulnerability globe on Phobos 7. I grabbed it, skipped the wall, and made a mad dash through the ambush. To minimize the number of actions I took, I didn't loot the initial room, and rather than opening the door on either side of the ambush (which would have been two actions), I fired a volley from my plasma rifle and destroyed both doors in a single action. Turned out not to be necessary, I got to the other side of the ambush and cleared everything that remained in sight with a few actions to spare, then came back for cautious cleanup with Cateye.
Hoping for a Nano Pack, I went for Finesse instead of Hellrunner. It paid off, since the RNG and I have a special bond like that.
Without Hellrunner, I knew I wasn't going to get Gatekeeper Diamond if I ever let him get in sight of me, so I emptied both BFGs into him while he was still outside of vision, then backpeddled and finished him with the plasma rifle.
I am of the firm belief that in the current version, while there are many things that the Nano Pack can build, there is
One Great Assembly that is so superior to all the others as to render them beneath consideration - doubly so when there's a guaranteed Nuclear Plasma Rifle in the
easiest special level ever imagined. It wasn't until after the Vaults that I found the second agility pack I needed for it (having left behind agility packs in Phobos in favor of more medkits). Shortly afterward, I found another agility pack, and slapped it on for overkill.
I finished the game with a total movement speed of 0.07 seconds/move.
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DoomRL (v.0.9.9.5) roguelike post-mortem character dump
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RSO, level 15 Demon Sergeant Major Scout,
nuked the Mastermind on level 9 of Hell.
He survived 110348 turns and scored 376533 points.
He played for 1 hour, 54 minutes and 33 seconds.
He was a man of Ultra-Violence!
He killed 1194 out of 1195 hellspawn. (99%)
A natural born killer!
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 8
Levels completed : 8
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (gold cluster)
Hell Arena Key
Shambler's Head
Gatekeeper Silver Badge
Gatekeeper Gold Badge
Gatekeeper Diamond Badge
Destroyer Bronze Badge
Destroyer Silver Badge
Arachno Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 37/50 Experience 111434/15
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 3)
Hellrunner (Level 1)
Son of a bitch (Level 5)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->SoB->Fin->SoB->SoB->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] green armor [1/1] (27%) (A)
[b] [ Weapon ] BFG 9000 (10d8) [20/100]
[c] [ Boots ] gravity protective boots [2/2] (100%) (A)
[d] [ Prepared ] power battery (x50)
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] plasma rifle (1d8)x6 [40/40] (P1T1)
[c] nuclear plasma rifle (1d6)x6 [24/24]
[d] BFG 9000 (10d8) [20/100]
[e] Trigun (3d6) [6/6]
[f] energy shield [0/0] (100%)
[g] rocket (x10)
[h] rocket (x10)
[i] small med-pack
[j] small med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] phase device
[p] homing phase device
[q] blood skull
[r] fire skull
[s] hatred skull
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 15% feet 0%
Shrapnel - internal 0% torso 15% feet 0%
Acid - internal 0% torso 0% feet 25%
-- Kills -----------------------------------------------------
82 former humans
85 former sergeants
49 former captains
170 imps
85 demons
403 lost souls
48 cacodemons
22 hell knights
63 barons of hell
26 arachnotrons
16 former commandos
37 pain elementals
44 revenants
26 mancubi
29 arch-viles
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
On level 4 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he found the Nano Pack!
He destroyed the evil within and reaped the rewards!
On level 12 he assembled a piercing blade!
On level 12 he ventured into the Halls of Carnage.
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
Level 15 was a hard nut to crack!
On level 16 he found the Tower of Babel!
On level 18 he entered the Vaults.
On level 18 he found the Trigun!
He cracked the Vaults and cleared them out!
On level 19 he assembled a gravity boots!
On level 22, hell froze over!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You dodge!
Fire -- Choose target...
You see : a baron of hell (unhurt) [m]ore | floor
Targeting canceled.
Carmack raises his hands and summons hellspawn!
Fire -- Choose target...
You see : John Carmack (heavily wounded) [m]ore | floor
The missile hits the baron of hell. The baron of hell dies. The baron of
hell dies. You hear the scream of a freed soul! You hear the scream of a
freed soul! The baron of hell dies. You hear the scream of a freed soul!
You hear the scream of a freed soul! You hear the scream of a freed soul!
You hear the scream of a freed soul! You are hit!
Fire -- Choose target...
You see : John Carmack (mortally wounded) [m]ore | pool of blood
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>... The baron of hell dies.
-- General ---------------------------------------------------
53 brave souls have ventured into Phobos:
45 of those were killed.
And 5 couldn't handle the stress and committed a stupid suicide.
3 souls destroyed the Mastermind...
3 showed that it can outsmart hell itself.
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