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Hackmaster 4e OOC

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Motorheadbanger:
I have two attacks in one round. Do I have to add one point from movement to both initiative rolls? I added it to both rolls but if it's supposed to be added only to one of them, feel free to substract one :-)

Malek Deneith:
It's added to both, but the "extra attack happens sooner" thing refers that you get them sooner level-wise - i.e. without specialization you'd only have 1 attack until 7th level. So you're still going 1,2,1,2,1,2... as rounds go I'm afraid.

Edit: Sonuva crit X.x

Motorheadbanger:
Oh, I see now. What should I do with the second roll, then?

Malek Deneith:
Normally it'd be a waste, but seeing two crits in two rolls amused me so you can use it as first of your two rolls if you attack next round (of course seeing at it'll be init 10 the ogre might not live to see it but hey, at least it's not going to be a complete waste)

Edit: me bad, it's going to be init 9 when used for the next round, sincen o movement mod will apply.

Matt_S:
Since Michael is in melee range already I don't really want to risk shooting him.  Is there something I can do to drag Jace to safety?

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